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  1. #71
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    It seems they talked in the live letter about how castrum and prae are gonna be 4 men, but idk what that wll solve. Also cape westwind is gonna be a solo duty.
    (0)

  2. #72
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    798
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Merc050 View Post
    Pretty much lol I use prae,alliance raid, leveling and trial roulette to skip past dungeons I find boring like malikahs Well I try an skip that one an go right to mt gulg but I can’t do that if I get castrum.
    I take personal issue with this because Malikah's Well is my absolute favorite dungeon. The first time I ran it someone pointed out that the first boss was an Armadillo looking for water in the desert. The second boss was a bucket dipped in the well, creatively built onto a Talos. The last boss was a coin tossed in the well that fell to bottom, likely as a wish for something better than the light devastating the world. It is such a simple dungeon that tells a really cool story through it's elements. Shadowbringers was full of dungeons with great story telling but Malikah's well is so subtle and clever. Top tier for me.

    Aside from all that, I think the main problem with Castrum is that it's only purpose is leveling inefficiently. Then you consider that it's included in the Mentor Roulette which can only be done with a max level Character. I absolutely refuse to do the MSQ roulette but I farm the Mentor Roulette and I've had days where I got Castrum multiple times in a row as a healer or tank. Now I only queue as DPS and manage to avoid it for the most part. No one needs a Mentor to help explain the MSQ dungeons. It's braindead content and some people who are leaving used the Mentor Roulette and have nothing to gain besides frustration from being there. We don't need an MSQ Roulette at all. Make the two dungeons involved have their own seperate rewards that are ridiculously upscaled to match the waste of time and lock them out of the Mentor Roulette. Then the only people who show up for the content will be those who want to run it specifically.
    (0)

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