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  1. #1
    Player
    Anonicat's Avatar
    Join Date
    Oct 2021
    Posts
    81
    Character
    Jaesuna Elariya
    World
    Siren
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Shurrikhan View Post
    In that case, unless you reduce the value of each drop, such as by turning it from a direct/whole piece of loot to a mere partial piece (i.e., via currency), see the comment below.


    Design decisions for separate entries under a parent company are made according to the revenue model of the company itself, not the parent company as a whole.

    My point, moreover, was simply that it's not worth hoping that they will design out any and all time-gating, a backbone of subscription-based MMOs. That they have plenty of whales on the side does little to change that.
    [/QUOTE]

    Right but do you not see how counter intuitive that is. They are timegating a smaller percentage of players (Raiders), and not the majority of players. If i was a business and wanted to keep most of the players subbed... Timegating Raiders would not be the way to go about it, while i lose a majority of players that play for story/rp.

    And to counter forseeable argument. "They do timegate story in patches." Fam. I can unsub wait til end of expansion. Resub, clear the story content. Pay 15 dollars instead of the (5 x $15) story updates.
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Anonicat View Post
    Right but do you not see how counter intuitive that is. They are timegating a smaller percentage of players (Raiders), and not the majority of players. If i was a business and wanted to keep most of the players subbed... Timegating Raiders would not be the way to go about it, while i lose a majority of players that play for story/rp.
    How is it counterintuitive, in the interest of maintaining subscriptions, to time-gate elements which will affect at equivalent proportion those for whom, by typically having narrower interests, make use of proportionately less other content?

    Such is simply a matter of maintaining with X resource both those with a broader span of interests, and who therefore make greater use of resources spent, and those who have narrower interests, and would therefore otherwise be less efficient to design for or would force development towards similarly narrow paths.
    (2)