



Ah yes, of course. The only alternative to the current system is to remove all caps entirely on both weekly tomes and savage gear (because that cap is now also suddenly included in this discussion). Genius.Like what, exactly? Do you have a better suggestion? Tomes are already targeted gearing, bad luck protection, and a slow but consistent gear path for non-raiders all rolled into one. What do you suggest they do to improve it?
Of course it's time gated. It has to be, because the alternative is people running a hundred dungeons and clearing the raids a dozen times in the first week, and then spending the next 4 months complaining about how there's nothing to do.
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