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Last edited by WhiteWitch; 02-20-2022 at 04:06 PM.
I pray they will take lilies off the gcd, adjust some mana costs and make lily bell a 2 minute cd.
But, knowing our luck, Sage will get a significant buff, SCH and AST will get some nice boosts and WHM will need “more evaluation” with changes possible in 6.2.
P.S. This is dark humor, I know they will do something, just hope it’s significant.
Last edited by Hyperia; 02-07-2022 at 01:47 PM.
So with the feedback that ShB WHM was well-received, the devs are pretty much content with the current state of WHM. They nerfed Thin Air technically and while the intention was there, making it your only next spell free was not we needed. Either people complained about WHM's MP during ShB or they just felt like Thin Air was too OP (it's not), but this lead to WHM being MP negative and with the 1.5s cast time across all healers, meant that WHM is casting more Glares than in ShB and consuming more MP. They left WHM''s other MP refund Assize a measly 5% while buffing SCH's Aetherflow refresh to 10%.
SCH having a 1.5s cast time now is able to properly weave in their oGCDs and have a better grip on their healing output. So they are less punished for casting Ruin 2 if they needed it during long movement. WHM can still lose lilies to move but only during long movement and with the cast time change, they lose more DPS by doing so therefore making lilies less valuable. Because back then, using a lily for weaving/long movement was a net gain because you would have lost a cast anyway and now that you can weave their oGCDs properly, lilies feel bad to use.
WHM lacks healing that doesn't hamper their damage upkeep. For a healer that is selfish in damage with no raid buff, they lack enough AoE healing to actually help their party. Played optimally, your co-healer will double your healing with just oGCDs alone.
On top of that, their capstone ability Liturgy of the Bell is underwhelming and uncontrollable with a horrendous CD and wasting the extra healing when it's not an Akh Morn mechanic.
It's GCD design isn't a bad idea but there needs to be a payoff to compensate for it. For example, Misery is a reward but it's a DPS loss so that makes building it rare and unnecessary. It's normal GCD kit has the highest cost for MP while it's design is GCD healing which doesn't make sense.
What I hope for is
1. Misery becomes DPS neutral, making using lilies for movement and healing worth it. This would help WHM\\'s overall healing output.
2. Making Plenary Indulgence last for 15-20s and have it be able to buff the healing actions done to the party by by 5%, this would give WHM some synergy with the other healers.
3. Assize has 2 charges and is on the GCD, this creates weave for WHM and justifies it's current potency.
4. Tetra having either 2 charges or its CD reduced to 45s.
5. Liturgy of the Bell either gets a potency cut and it's CD lowered to 2 minutes or let the unused stacks (half potency) accumulate on the same button for until it comes off CD. This gives WHM some burst healing until it comes off CD again (which resets the stacks).
6. Divine Benison breaking results in a small 10s regen or flat heal.
These are things that I would change without making WHM "too" complicated or too much work that requires an expansion worth of dev time.
I'd be willing to bet my housing plot that little to no impactful changes will be made to WHM come 6.1.
At most, I see Assize getting an MP buff to 8-10% and Misery getting a slight potency adjustment up to 930 potency and even those 2 minor changes feel like a tall order to believe in.
I don't trust the Devs to make WHM better. They've spent so much time and effort to screw over WHM in every expansion that the adjustments that happened in ShB felt like an oversight and they've overcorrected it in EW.
I really don’t see lilies ever being OGCD. That would be OP. The whole idea behind WHM is extremely powerful GCD heals. Trading glares for a big fat heal. It’s not an oGCD healer, and if lilies became oGCD they’d have to be severely nerfed to the point that you’d still have to cast a GCD anyway to get ppl topped without chadding your cohealer’s resources, otherwise WHM would just be stupidly OP
If you go ask around, most people will say WHM is fine, but is actually not, Say, MP problem, I do need to do some MP management in P4S during week2. cuz ppl don’t use their mitigation properly, and plus WHM glare like nuts now with 1.5 secs gcd. But that is not normal case. SE do changes for majority not minority
Additionally ,too many people just take WHM into some instance and focus on DPS instead focus on healing , plus shield is more useful than heal now, and also good sage can do more dmg than WHM, WHM got no advantage now.
And,I played WHM since 2.0, yes every expansion, I am very disappointed on WHM changes, almost quit WHM in EW though. Overall, I personally don’t think they will change anything on WHM or big stuff in 6.1.
Last edited by zabu; 02-07-2022 at 04:57 PM.
Why?
Where?
Why?
I don't necessarily agree that making lilies oGCDs would be the correct way to fix WHM, but all of these claims about how OP WHM's GCD heals are are utterly preposterous, and you would know if you play healers at all (or you know, read the skill tooltips).
Player
Nothing.
Nothing that fixes its issues i mean.
Almost double MP for same aoe heals as Ast, they REALLY think the 10 yalms more are worth almost double mp cost.
While buffing earthly star to the sky because wäääääh people didnt see it! Instead of adding a ground visual to it.
1,5 Cast for glare does NOTHING for whm because they only have 1-2 ogc they want to use on cooldown (assize, maybe Benison/Auqaveil? Not really but what else to do if you have nothing). Whm was always clunky but worked better when lillies where your weavingtool somehow, the 1,5 cast doesnt do much (been saying it from the start, Sch 1,5 cast got underestimated for speed-buff hating and memeing).
Cure 3 is a thing still. People hype it for some reason, they really shouldn't. Bad skill, you lose nothing from not using it. These "niche" moments probably can be resolved by medica/medica2, too.
Freecure is a thing still.
Asylum is pretty much garbage.
Lilybell is one of the cutest skills in the game. Too bad its garbage. But gets defended as BUT BIG HEAL!!!
Assize giving less mp per usage than other healers because i guess it does damage?
Misery is dps negative to hell, making lillies bad to use even as a movement tool. Misery dps neutral and lillies as weaving tool would be fine.
Lillies being 30 seconds charge time and starting on 0, unlike Sage, who is really really comfy and starts with 3 and doesnt need to be in combat to get them and has a skill who gives one Addersgall.
Everything is on an ungodly cooldown while being worse than the spammable counterparts.
I would say thin air but thin air would be fine if the mp costs of WHM wouldnt be... so extreme. Less extreme mp cost on everything for no reason and Thin air WOULD be fine. Thin air just shows all the other problems whm has even more now, which is GOOD. Get people talking about it everywhere.
I feel WHM is the easiest healer to play, and in SHB it was impossible to raid as a WHM because they were literally everywhere. Even now I see a bunch of WHMs in PF... so I do feel the other more complicated healers should be marginally better and they are. Looking around this has barely dented their popularity and if you search for statistics online it does seem any places with info about it support the fact that WHMs are still as popular as ever.
It is likely SE made them ever slightly harder to play and just a bit underpowered to encourage people to use other healers. It's just my guess.
I only have WHM leveled and geared at the moment, and you bet it was because it's the easiest most straight forward healer. Plus the Aesthetics are nice. So viewed through that lens I'm not really upset about it's state because I put a lot less work into playing WHM than any of the other healers do to play somewhat optimally.
TLDR its not great, it's just okay.
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