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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Trolling other people.
    (0)

  2. #2
    Player
    Jocko's Avatar
    Join Date
    Mar 2011
    Posts
    404
    Character
    Cecilia Amor
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Exploring an interesting and thriving world (Open world content, to really emphasize the 'Massive' in MMO)

    Character customization (In both design and class build. Think old THM, you could DPS, support, or even tank if you used the right skills and gear. I'd love to see more of that)

    Class uniqueness and dedication (Includes play style and development methods. For instance, in XI, playing BLU meant that as you progressed you would hunt for specific mobs for BLU spells, something no other class did. SMN had solo avatar fights, BLM had to buy magic, etc. They all felt unique, something XIV majorly lacks. Even the job quests are all mechanically similar between classes. As for dedication, I really dislike how every one has ever job capped. A personal opinion of mine, but I prefer to sort of feel 'connected' or 'attached' to a role of choice, and players lose their individuality when there's nothing unique about them. Having a capped job should be something special.)

    Wide variety of content with equipment to match (Raids, open world NM's, GC gear, primal gear etc. Basically a type of content for everyone, with a way to progress playing that content. Don't want to hunt hard to claim NM's? Then don't, instead go do the primal fights. It's not the same gear, but it's just as viable for endgame, even if only with a certain build. Things like that)

    Emphasis on party play (I know this is a touchy subject, but in my mind, MMO's are not pick up and play games. If you want to play something in short bursts, this is not the genre for you. Should there be solo content? Of course! And we have that already: leves, crafting, gathering etc, all stuff you can do with little prep time, but the vast majority of things should require a party of some sort, it's kind of the whole purpose of the genre)
    (2)

  3. #3
    Player
    Sasagawa's Avatar
    Join Date
    Mar 2011
    Posts
    272
    Character
    Seriy Anaplian
    World
    Moogle
    Main Class
    Marauder Lv 50
    I dont know

    I sometimes question why I play at all !

    I much prefer offline RPGs :P
    (0)

  4. #4
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    In order:

    1. Being able to log on and do something that I want to do right away
    2. Social aspect
    3. Variety
    4. Competition only when I choose it

    That's about it.
    (0)

  5. #5
    Player
    ChefKiyo's Avatar
    Join Date
    Jun 2011
    Location
    Herndon
    Posts
    15
    Character
    Chef Kiyo
    World
    Balmung
    Main Class
    Archer Lv 53
    Forming friendships, accomplishing tough dungeons together, and adventuring the world to see beautiful sights.

    FFXI did this perfectly, hopefully 2.0 will bring that magic back. ^^;;
    (1)

  6. #6
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Out of the things you listed:
    • achievements
    • Collecting rare items, costumes and other baubles?
    • Using cool attacks and spells in aesthetically awesome gear?
    • Living out your the story you create for your character?
    • Living out the story that the developers have in mind for your character?
    • Overcoming obstacles with minimal outside resources?
    • Learning more about the world you adventure in, exploring and lore?
    • Character progression outside of gear (leveling up, merit points/alternative advancement)
    • Finding new ways to play the game?

    Also, I've a friend that came for the welcome back campaign, and inbetween quests we have just been grinding mobs on the map. I enjoy that a lot.
    (0)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  7. #7
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Clearing all missions/content?
    Meeting new people and hanging out?
    Thrill of competition for first place, time attack, achievements, etc.
    For the admiration and/or awe that comes with first place, setting records, achievements or excellent gear?
    Gathering the best gear and loot available?
    Collecting rare items, costumes and other baubles?
    Using cool attacks and spells in aesthetically awesome gear?
    Living out your the story you create for your character?
    Living out the story that the developers have in mind for your character?
    Overcoming obstacles with minimal outside resources?
    Learning more about the world you adventure in, exploring and lore?
    Organizing events for others to participate in?
    Creating a legacy to your name or guild?
    Character progression outside of gear (leveling up, merit points/alternative advancement)
    Finding new ways to play the game?
    Other:
    Sure.
    More fun irl.
    Only when dirty cheaters don't get first.
    I prefer the jealousy instead of admiration.
    Only when the best gear is actually good gear.
    I LOVE TRINKETS.
    Sure.
    Nope.
    Nope.
    Yeah.
    Nope.
    Nope.
    Yeah.
    Yes.
    Depends how often and severe nerfs/patches come lol. Blizzard hotfix fast wasn't fun, 4-5 months for 5 new materia and a remade ifrit fight isn't fun either.
    N/A

    I like playing games to have fun, not dread logging in to do the same things over and over and have to drink to numb the pain.
    (0)

  8. #8
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    I put these roughly in order of importance for me.
    • Meeting new people and hanging out.
    • Creating a legacy to your name or guild. - this is really high on my list, and I'd say Abaddon has achieved a certain amount of notoriety on Balmung
    • Organizing events for others to participate in. - goes hand in hand with no. 1 for me
    • Clearing all missions/content. - doing this consistently is really high on my list.
    • Using cool attacks and spells in aesthetically awesome gear.
    • Overcoming obstacles with minimal outside resources. - this is he main objective of my LS
    • Finding new ways to play the game. - taking youtube vids for the hardest content and tweaking the strat just enough to call it "Abaddon's way" is hugely satisfying.
    • Thrill of competition for first place, time attack, achievements, etc.
    (1)

  9. #9
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Playing a game where i feel that i'm not constantly fighting against it to get stuff done.
    (1)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  10. #10
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    I play mmo's because:
    1. Taking part in an alternate world from my day to day norm
    2. Sense of exploration
    3. Strong community-I love the type of community where everybody knows everybody
    4. Facing obstacles, I like challenges and I like overcoming stuff put in my path
    (0)

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