Normally I loathe the "play as X npc" type of fights, but I got to admit playing as Godbert was actually really funAlso, I enjoyed Godbert's gameplay: Gain stacks after doing your combo to use for abilities and drop-kicking around the battlefied.
I would really love a job that dashes and runs around battlefield (kind of like Titus's hit and run strategy from Dissidia). ヽ(´ω`○)ノ.+゚*。:゚+
I love THF, whoever said THF was associated with "evil" never played a final fantasy game before
Last edited by Jkap_Goat; 03-16-2023 at 08:50 AM.
NIN in 11 can use daggers, but its main weapon was, "katanas" in the wakizashi/kunai type. Had their own weaponskills and were slashing damage compared to daggers largely being piercing damage.
(Signature portrait by Amaipetisu)
"I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore
ooohh your right, I assumed they main was daggers, I haven't played NIN yet, only a Dancer main and THF main lol
All classes are feeling way too similar, the game has already being too streamlined for too long in terms of builds and player style and customization. Is the price to pay for balance and honestly, i don't know if its worth it. We should get more freedom to play roles in a more diverse way, the trinity has served it's function, is time to move on.
Yup! Thief has been a job class in Final Fantasy for how long? Would make for a fun alternative job class to Ninja in XIV if your not into the whole mudra and Bunchin thing.
Thief was one of the starting ones, introduced in the very first game. They couldn't steal back then though. They did upgrade to ninjas in that game too.
Did someone spit in your cereal this morning? Why the nastiness?that's the dumbest thing I've ever heard... in FFXI Ninja and Thief are very different jobs, only thing they have in common is they can both use daggers (THF: Rank A in Daggers, NIN: Rank C in daggers) but FFXI jobs can use a lot of weapons and not just tied to one weapon like xiv jobs. jobs using daggers doesn't overlap identity.
in FFXI, you are the WoL, fighting to save the world of Vana'diel from engulfed by darkness, you can do all of this as a THF.
so that mindset makes no sense.
Godbert was better imo for two simple reasons.
1. You were playing a unique character with it's own custom abilities and not just a gimped version of an existing job, as is so often the case with playing an NPC.
2. It was over rather quickly, the NPC battle usually get stretched out way too long.
They couldn't steal back then...? That. That is just...lmao! xD
And unfortunately, Rogues are what XIV's Thieves become lore wise, following that tradition of Thief becoming Ninja in its own way.
Though maybe we can get a job that could be Thief-like.
And that's FFXI, but FFXIV isn't "FFXI-2" as much as some people like to pretend it is, it is a Final Fantasy game, so claiming it "did the iconic job wrong" is ridiculous when it has a depiction more accurate to the older games than FFXI did, if anything, it's FFXI that failed the legacy, and FFXIV course-corrected to what it has always been.
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