We might not speak about the same thing. My point is about the devs claiming that you can play with every set of jobs as you wish, more or less forcing you into a set of tank, healer and dps without restricting dps but still, due to uptime in harder fights, basically forcing you to try to use the most melee you can get away with. This is in contrast to their free play. Easier content on the other hand makes melees far superior to ranged as there is no real danger in which you aren't in melee range