Square Enix's hands off approach to third party tools is going to cost them and FFXIV ultimately needs an anti-cheat like any other online game. The ability to model/texture swap your character is fine on paper but it ultimately gives you the ability to change anything. Just because nobody has seemingly done it, there's nothing stopping you from making a third party tool that could end up trivialising high-end raid content such as ultimates. Likewise you could probably find ways to make ranked PvP unfair via the use of third party tools also.
I appreciate that large parts of the modding community self-moderate but at the end of the day, if you can do something in an MMO then people will do it. There's enough areas of optimisations that can be made with third party tools, the game should really have proper mechanisms to detect this and actually moderate this with warnings and suspensions. You'd catch some of the "innocent" modding in the crossfire but it's entirely fair to do so as it's already against the terms of services.
More so, the game should actually generate exportable combat logs to upload onto FFLogs by the default. While parsing is also a third party tool, the implications are entirely an opt in experience. Players that don't care just don't have to look. Players that do care just look at their logs to see how well they're executing their rotation or comparing to the performance of other players that also care. In the circumstances that people are being harassed for parsing badly, you just report them because it's already against the terms of service to do that.
I guess there's multiple hot takes here, an anti-cheat is needed to ensure the integrity of the online environment with "innocent" modders not being victims of the bans they could end up with afterwards and logging/parsing is actually fine because any negative implications are harassment and can be reported as such already.


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