


As someone who basically exclusively plays melee jobs, I'd rather see the hitboxes shrunk. I like greeding for damage, and it feels rewarding to do dumb uptime strats for it.
Melee isn't meant to be 100% uptime, thats the entire point of it doing more damage.
Eureka: Elemental chest pieces +2 should be buffed to have +3 to Haste so you are no longer punished for wearing them over the Vermillion Cloak/Kirin Osode armor, this is especially relevant for Healers and Casters who actually have a reason wear the Elemental +2 over the Vermillion Cloak because that allows them to wear headgear for aesthetic purposes.
Bozja: "Blade's"-stage Relics should be buffed give a Bozja-exclusive buff, maybe another +2 to Haste to match the Augmented Law's Order armor, ideally they'd be given one extra stage to match the Physeos Relics, but that might be too late for that so a +2 flat buff would be enough.





For AST, I miss Royal Road and the ability to extend the buff timers more then the six different card effects.
I hope next expansion they ditch seals (and maybe Minor Arcana) and bring the focus back on the cards (and don't touch Earthly Star and Macrocosmos because I like them).
。゚✶ฺ.ヽ(*´∀`*)ノ.✶゚ฺ。
Last edited by Mimilu; 05-01-2023 at 06:16 AM.
BLM damage should be lowered to SMN levels.



I actually felt really similarly when I first started ShB, but I ended up coming around on it, with the Scions as a kind of narrative anchor -- the first time in any expansion where I gave a shit about any of them. Still miraculous that I did, though, considering how much I couldn't (and still can't) stand Emet.
That said, it's not a premise I'm interested in returning to. That initial disconnect from the overarching narrative is really jarring, and the writing has to do a lot of work to help the audience overcome that and re-immerse. You're as good an example as any that it just doesn't always work.
I think Fordola and Yotsuyu were a little redundant, given their arcs both say virtually the same thing about exactly the same issue. We only needed one. And I personally only appreciated Yotsuyu; I couldn't stand Fordola (the Garleans in EW evoked a very similar response from me, incidentally).I mostly dislike sympathetic villains like Yotsuyu and Fordola. Not every villain needs to have a tragic backstory that explains why they are the way they are. Oddly enough though, I love Emet-Selch. Probably my favorite FF villain. Not sure what the difference is for me.
Omnicide is objectively bad regardless of the reasoning you apply to it. There is no adequate justification.
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