The fun of Triple Triad should be when you manage to prevail over opponents, not when you finally got a card drop after playing against the same exact NPC/deck for 90 minutes straight despite winning almost every single game.

I get that some cards should be rarer and harder to come by, but those should be more difficult to obtain through the difficulty of the NPC/deck that holds them. The rarity of these drops has taken what is a decent game and a fun way to kill some time when you need a break from other in-game activities, and turned it into one of the most monotonous, soul-crushing, time-wasting, unfulfilling, and frustrating experiences in all of FFXIV.

And if there are drops that rare, it would be nice if they were fewer and farther between, and/or if there was some kind of indication of the rarity - that way someone who thought they were just going to kill a little time will know that they're possibly in for an hours-long endeavor when they encounter an NPC with cards to unlock.

At the end of the day, this is supposed to be fun, and it's just not anymore ever since I acquired some decent cards and constructed some decent decks. Most of the NPCs are pushovers, the game isn't that engaging, and it's just a matter of doing the same thing over and over and over and over and over to get any rewards from it.