There's nothing to grab/steal aggro from, tank enmity doesn't exist anymore than another tank enmity.
This can be very sceptical and honestly no reason not to one pack pull.
This isn't consequence, this is tanks always trying to be in control of the Duty. DPS/Healer roles can carry the duty, and I will vote kick anyone who tries this "you pull you tank" rubbish, it's griefing. There are very incompetent tanks that want to make a team miserable solely for their own enjoyment, this isn't a game based on play styles, it's the correct way or get out. That's like going to FPS games and refusing power weapons, or use a certain terrible weapon because it's my playstyle.
This game has grown over time with more tools to keep Tanks/Healers alive, easier, and easier, stop enabling this nonsense, most of the community hate this crap, and rather boot them out.
No, they don't. It's a team effort, you're not I'm the tank and I'm in charge of the duty, don't be hypocritical.
To keep up with DPS, not stand around Heal spamming, O-GCDs easily jack HP back up, GCDs are 2-3x more weaker.
All in all, stop enabling this incompetence at level 70-90 cap content. As I say again a lot of people will boot these players because of their favourite griefing quote "you pull you tank", and people certainly don't have time to sit in dungeons for 30-40 mins just to enable players who can't be bothered to play, and rather watch their Netflix/Twitch Livestreams. Easily replaceable the player, and get the content cleared far faster than dealing with them.



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