



The main reasoning was trying to align with the astral and umbral elements since lighting is astral and ice is umbral.You have the effects of these two cards out of alignment with their themes within the lore of AST. Spire originally restored TP because it invigorated the body, so if you are going to throw on a card effect to increase max HP it would go onto Spire due to Spire's theme. Meanwhile Spear thematically is about being guided to victory as the Spear as a constellation is wielded by Halone. This is why the Spear increased Crit rate, because your strikes would be guided to the enemies weak points allowing you to land critical blows.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

