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  1. #1
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    I get the thematic complaints but I don't think it helps the job's flow having more DoTs and combo branches in the filler if they also conflict with the burst phase, which is complicated enough and varies up significantly with fights based on where you want/need to use Mudras for disengages. I do think the Raijus are a bit excessive, but they'd serve a better purpose in the rotation if they could be stockpiled and used freely. Or maybe we bring in a new DoT and have them and/or Phantom refresh/extend it so there's at least a way to add to the filler without conflicting with the burst window.

    All jobs kinda suck pre 30 too so it's not exactly a NIN issue. I'd say Summoner or the healers are worse if we're playing that game. But the general desire to downshift or add elements to make the early levels more fun and introduce a more realistic rotation early is something I do agree with. I just don't see a way to pull off low level Mudras, so all you'd really shift is the filler and burst CDs that are independent of that, which isn't much better if we're being honest. At best, you can do a low level version of Bunshin, downshift Hurajin, and maybe Mug upgrades into something else or is reworked? Ninki actions are basically the only thing we can downshift, so Mug would upgrade into either Bhava or Meisui, which gets messy but I think that is doable.

    I'd still probably want something extra in the core rotation, but those all seem like reasonable ideas for ARR's levelling process.
    (3)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  2. #2
    Player
    manbearpig628's Avatar
    Join Date
    Jun 2014
    Posts
    8
    Character
    Kaari Garanjy
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I must be the only one who actually likes 6.05 ninja lol.
    (6)

  3. #3
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by manbearpig628 View Post
    I must be the only one who actually likes 6.05 ninja lol.
    If there’s anything I took away from how they seem to be balancing; if you liked it before you have a 50/50 chance of liking it after. If you never tried the class at all or don’t have much play time on it; try it, fair chances you’ll like it.
    (2)

  4. #4
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by manbearpig628 View Post
    I must be the only one who actually likes 6.05 ninja lol.
    EW NIN is my favorite NIN, and I am maining it this exp.
    I want the Raiju stacks we lost back tho.

    NIN does have some flaws tho like Trick Attack feeling pretty lackluster and underwhelming still but overall I enjoy the loop a lot.

    Quote Originally Posted by Tlamila View Post
    And what is with this new Hurajin? Now you don't actually cast Huton with mudras anymore? What is the point of all this?
    You do, Hurajin is just to reapply Huton in combat if you drop it.
    In your opener you still use Mudras for Huton and Hide.

    Edit: With that said Hurajin should be available at a lower level.
    It's stupid how we need to use Mudras in synced content to reapply Huton constantly.
    It'd make it a bit more useful...
    (3)
    Last edited by Kolsykol; 02-06-2022 at 11:58 PM.

  5. #5
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kolsykol View Post
    You do, Hurajin is just to reapply Huton in combat if you drop it.
    In your opener you still use Mudras for Huton and Hide.
    Thank you!
    (0)

  6. #6
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by manbearpig628 View Post
    I must be the only one who actually likes 6.05 ninja lol.
    You're not, but this also isn't really a place where people come to express how content they are with things.
    (4)

  7. #7
    Player
    VirusChris's Avatar
    Join Date
    Aug 2013
    Posts
    513
    Character
    Chris Corona
    World
    Malboro
    Main Class
    Ninja Lv 90
    I'm a Ninja main, and while I initially disliked the new Gap Closer move I'm glad they sort of "split" it. But, it does feel clunky and I dislike how if you use a Weaponskill it makes you lose your action. So, it's kinda eliminates your options a bit to combo.
    I really do want to know what they're thinking.

    But, NIN is my main and I will continue to play it as a I love using Dual-Wielding Swords and NIN is the only like that and I enjoy playing as NIN even if it's not the strongest. It's fun for me. Though the removal and changing of skills has gotten me a little taken off my rhythm a bit.

    Hopefully they do something about Trick Attack. I kinda dislike always going into it to increase my damage dealt.
    (0)

  8. #8
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    I started looking back at the bar to familiarize myself with the class again and I'm so confused about some changes.

    The DoT removal I had noticed already and it's sad. I also don't understand the removal of Assassination . Yeah I know it's still there, but only as pre-version of Dream Within a Dream. I already dsliked how they changed it from SB to ShB but now it's basically gone.. And what is with this new Hurajin? Now you don't actually cast Huton with mudras anymore? What is the point of all this?

    I'm not sure what other big changes I missed.
    (0)

  9. #9
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    I don’t get how they didn’t made it so that you keep the raijin stacks even when you use another gcd. I actually thought double raijin in a row was a cool animation but it was annoying you had too do them both always in a row. That plus the bunshin change that phantom kamai doesn’t count as a bunshin stack makes me have always 2 stacks of bunshin every 3 minutes in the trick window and it feels so bad.

    If they rewind the changes and keeps the potency’s and make it so that you can safe raijin stacks (both version) even if you use another gcd it would make the job way more cool and tactical, You could actually use raijin stacks for mobility.
    (1)

  10. #10
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    You don't see them because they're all dead on the floor after standing in easily avoidable mechanics.
    (0)

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