Quote Originally Posted by EdwinLi View Post
I think a lot of people miss this point alot because it is common for people to place the morality of our world over the morality of a alternate world to a point it is almost expect by certain people that a game world follows the same morality laws as our own world.

However, we should never place our world's morality laws into another world because standards of that world maybe far different from our own.
Personally my basic rule of interpretation is such: if the characters themselves express opinions that match our present day morality, then it should be safe to assume that in that situation, their morality matches ours.

Hence the debates back in Stormblood-era about whether something counted as a "war crime" was, to me, rather irrelevant, because the characters treated the incidents as atrocities beyond the "normal" conduct of war by their reckoning. In certain cases (eg the attack on Specula Imperatoris), even the "enemy soldiers" consider the attack to be unconscionable, so it's not just the Eorzean Alliance being unused to war.

The same applies to outright piracy (already considered a major nuisance by the other city-states, and recently outlawed by Limsa Lominsa themselves), banditry (dealing with them is a routine matter for adventurers in general, not just us), slavery (every slaver is depicted as either having to skirt the law via loopholes, or ignoring the law entirely, which means it's considered a bad thing by society), and unsanctioned/unprovoked murder (as seen in the ALC questlines).