Quote Originally Posted by Malthir View Post
O yeah I was never suggesting keep the damage to what it currently does, just think giving everyone some form of actual usable limit break would be nice or some form of limit break in which all party members are included, change up the limit break animation based on party comp, just something to make everyone feel involved. Or even potentially weaken the limit break but cause it to fill faster, have moves that Dps can use that put the boss in a state that a tank move combos with causing the bar to fill faster etc, in general if it's meant as a party bar make the party feel like they are all doing something instead of generic build over damage and melee nuke stuff.
This would be tantamount to just giving everyone another ability button they're forced to add to their rotation, roughly eight times weaker than a normal LB3. Not only is it as boring as what we have now, but it's also more annoying.

How about we get rid of Limit Break and give tanks the power to defend against Alex 12 and Seat of Sacrifice and Spoilerboss mechanics without it?

Limit Break is just a slavish attempt to make the game feel more FF without actually providing the impact of a real Limit Break.