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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    I'll always advocate for a FF9 Trance style system.

    Every player has their own Limit Break.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #2
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Deceptus View Post
    I'll always advocate for a FF9 Trance style system.

    Every player has their own Limit Break.
    But that exists already in the form of job gauges and capstone cooldowns. Most jobs have a skill or buff that empowers them for a short time that bolsters their healing/tanking/or damage. That's literally what a trance or limit break would otherwise do. At any rate, it would still be, at the end of the day, a cooldown you press and content would be balanced around it and would just be another thing you manage or store for burst windows or mechanics, exactly like current job gauge skills.
    (0)