Quote Originally Posted by MagiusNecros View Post
Current endgame content only does like 2% on bosses in the raids. I can do more damage on Reaper by just attacking the boss with my regular attacks. Most of the time I don't even use Limit Breaks anymore.
You understand that is a crazy amount of damage to do on a raid boss, correct? Even if you want to count every single GCD you could spend while locked in LBs animation, nothing you have can come close to that kind of damage in the same amount of time. Maybe during your burst phase you can get to LB1 kind of output; but once LB2 and LB3 come into question, it no longer is one.

Simply put, LB is a resource. And the odd thing about it is no one wants to break their rotation to execute it, despite the utterly MASSIVE boost to overall damage. Same thing happens with interject/head gaze, and stuns as well, and those are off global skills.

2% by itself sounds small, and it grows exponentially depending on what that 2% is a part of. Losing 2% of a dollar is nothing. Losing 2% of 1 million is going to sting a bit. An activity that has a 2% injury rate? MUCH higher than if it was 1%. These type of things don't need to be explained unless someone tries to skew the meaning of a number to fit their own ends.

tl;dr? Use the friggin LB resource.