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  1. #1
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    So.... why the Races from FFXI?

    This is something that has played heavily on my mind and I just can't brain it out. I'm really trying to understand the reasoning behind, or what you could call the Tail-end for people who used to have tails but lost them in which case we'd call it the ass-end, the selection of playable Races for FFXIV. Follow along we're going to be moving pretty fast here.


    FFXI was modestly successful. It never had MILLIONS of subscribers but there was more then healthy player base for nearly 8 years straight. It is the only other MMO in the Final Fantasy series. So, of course the first thing that one could reason is this. SE is making a new MMO. They want to begin putting resources into this new project instead of keeping an aging title limping along past its expiration date. Yet they still want the money their subscribers were giving them. What easier way to 'just the tip' in a game population then to make the playable races the same?

    Makes sense in bubble thought mode but there is a snag with that. This game is nothing like FFXI. It is like taking The Master Chief and Elites out of Halo and putting them into a Racing crossover. You can technically do it and there will always be die-hard fans who play HAAWOOW: X-treme Hover Putput Go Fast but you will lose a huge portion of the original fans because it is not what they know. It isn't what they enjoyed the Characters for in the first place.

    Next go could be just sheer popularity!

    Hold dat, FFXI was an abusive Husband that savagely beat the Joy out of players and was only really embraced by a small limpit of the MMO community. Not to mention Final Fantasy itself. Hell there are more people who would be tickled six shade of lavendar if we had the FFT Races instead. (Bunny girl >Cat girl IMO) They could have plucked the races from any of their more profitable and respected titles and gotten more subs then going with a study but under achiever FFXI.

    Easier? Cheap? Not really. Since all the models, animations, and gear which would eventually be worn had to be coded from the byte up. We could have just as easily had Ronso or Cat siths as an available Race and it wouldn't have put them back or forth another penny.


    As many many.....spirited people have jumped down my throat when I bring the topic up about why we have Mithra, Galka, Tarus, Elvenen, and Humes in this new world the most common response I get is.

    THEY AREN'T THE SAME THING! DIFFERENT GAME! DIFFERENT RACES! RABBLE DABBLE KER-FABUL!

    A blind squirrel could find this nut. You cannot deny the Races in FFXIV were ripped from its predecessor FFXI. You would have to be dense as Mercury (lookitup!) or trying to sweep the issue under a rug by claiming otherwise. We may have new names and a slight brush up with the faces but these are the FFXI Races. So back to the orginal question, Why?

    My best venture is this. My first thought! The plan up and crapped itself though. They wanted to transpose their paying sun base into a new game by making the Races familiar. So the shell shock from moving crayon backgrounds to full HD sex-in-pixelation format wouldn't fry-skittle our poor minds. This was back when they had this awesome idea of keeping the Hard Core from FFXI while still allowing casual play to keep pace and well... we all know how that turned out.

    As a player who Chose the Galka Race to represent my personality I can't help but feel perplexed with this whole situation. The Roegadyn races by far has had the most damaging modifications during its cross over. Perhaps the pattern buffers were not properly aligned but some MAJOR facets of what made Galka Galka are missing. If the original intention was to make us feel 'at home' so we can continue our Journey with our same Characters, why have that fallen short on that effort?
    (20)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  2. #2
    Player
    Scherwiz's Avatar
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    Mar 2011
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    Gridania
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    Aeriscloud Scherwiz
    World
    Excalibur
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    Bard Lv 100
    Galkas are no longer galkas, Altana is dead, and you are no longer my favorite vampire. Good day sir.
    (20)

  3. #3
    Player
    Cendres's Avatar
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    Mar 2011
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    Cindrie Estelloix
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    Halicarnassus
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    Red Mage Lv 90
    ................. Oh dear.

    First off we all know the races are carbon copies of what we had in XI. Denial isn't why people are correcting you, they are doing so because they've made a divide between XI's lore and XIV's and expect you to do so as well because that is what is intended.

    The original dev team obviously had letting go issues, they wanted a brand new world that still felt 'familiar' to players of XI so they transferred the old races with small changes and new names and lore to give things a new spin. Not really sure why they thought this would be preferable to a brand new fresh world with brand new races ( I would have loved to see that... ) but that's not what they decided to do.

    You can argue until you are blue in the face that they are the same races essentially, but you have to understand that even though intellectually people can see that, most of us are huge lore buffs and like to immersed in the current story and lore and so we prefer to use the new names so many are still going to correct you if you insist on calling Miqo'tes Mithras.

    Also perhaps your personal problem is you have issues too with letting go of what was and instead of being in a familiar place with a familiar character you are constantly reminded of what you had and that what you have now is different.

    It's time to make that divide, or petition for brand new races. There's a thread somewhere...
    (23)
    Last edited by Cendres; 05-14-2012 at 10:57 PM.

  4. #4
    Quote Originally Posted by Cendres View Post
    ................. Oh dear.

    First off we all know the races are carbon copies of what we had in XI. Denial isn't why people are correcting you, they are doing so because they've made a divide between XI's lore and XIV's and expect you to do so as well because that is what is intended.

    The original dev team obviously had letting go issues..
    You say no one has denial issues yet you can say this bull? The races are the same for the people WHO WERE MOVING OVER FROM FFXI AND WANTED TO RECREATE THEIR XI CHARACTER. It's as simple as this, this is the SECOND FINAL FANTASY MMO just like every damn generic MMO out there has an Orc, Troll/Midget, Elf and Human race of some kind...no different. They look similar, but they have completely different backstories, but if you play both games, you can still call them galka/hume/mithra etc because that's the name most people used for years.

    Yet people would be perfectly ok with them using Ivalice races...XIV players can be such hypocrites about their hate.

    Quote Originally Posted by Dhalmel View Post
    MEH. All I want is my viera and lamia races.

    Leave this to the hentai game where she belongs :|
    (4)

  5. #5
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    Dhalmel's Avatar
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    Luzaf Ephramad
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    Pugilist Lv 60
    Quote Originally Posted by Elexia View Post
    You say no one has denial issues yet you can say this bull? The races are the same for the people WHO WERE MOVING OVER FROM FFXI AND WANTED TO RECREATE THEIR XI CHARACTER. It's as simple as this, this is the SECOND FINAL FANTASY MMO just like every damn generic MMO out there has an Orc, Troll/Midget, Elf and Human race of some kind...no different. They look similar, but they have completely different backstories, but if you play both games, you can still call them galka/hume/mithra etc because that's the name most people used for years.

    Yet people would be perfectly ok with them using Ivalice races...XIV players can be such hypocrites about their hate.



    Leave this to the hentai game where she belongs :|
    fffffffffffine but lamias looked nice in XI

    (4)

  6. #6
    Quote Originally Posted by Dhalmel View Post
    fffffffffffine but lamias looked nice in XI
    I agree. If that design was in any other kind of game sure, but my mind has been tainted.
    (0)

  7. #7
    Player
    Duelle's Avatar
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    Mar 2011
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    Duelle Urelle
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    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Cendres View Post
    First off we all know the races are carbon copies of what we had in XI. Denial isn't why people are correcting you, they are doing so because they've made a divide between XI's lore and XIV's and expect you to do so as well because that is what is intended.
    This is pretty much all that needs to be said as far as the races go. Not to mention on the technical/animation side having races with similar body structure makes animating stuff much easier.
    The original dev team obviously had letting go issues, they wanted a brand new world that still felt 'familiar' to players of XI so they transferred the old races with small changes and new names and lore to give things a new spin. Not really sure why they thought this would be preferable to a brand new fresh world with brand new races ( I would have loved to see that... ) but that's not what they decided to do.
    It was a business decision. They banked on XI's players moving from XI to XIV. That didn't pan out very well for numerous reasons. The reverse of what Sony wanted to do with EQII (attract new players but got a good chunk of the people who played EQ instead).
    Quote Originally Posted by TheVedis
    most mmos have similar races to other games....so why is it any different here
    Wow, TheVedis and I actually agree on something? *pinches self*
    Quote Originally Posted by Preypacer View Post
    That looks an awful lot like a Lineage 2 Dark Elf female.
    You're saying that as if it were a bad thing...
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  8. #8
    Player
    Mireille's Avatar
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    Apr 2011
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    Mireille Celestine
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    Balmung
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    Scholar Lv 60
    Quote Originally Posted by Cendres View Post

    The original dev team obviously had letting go issues, they wanted a brand new world that still felt 'familiar' to players of XI so they transferred the old races with small changes and new names and lore to give things a new spin. Not really sure why they thought this would be preferable to a brand new fresh world with brand new races ( I would have loved to see that... ) but that's not what they decided to do.
    I'd point out that any and every FF MMO will consistently contain some variation of Hume/Hyur. I'm not really sure why bringing in other iconic races like Mithra/Miqo'te, or Tarutaru/Lalafel is really an issue. Those options were really popular in XI. Galka weren't so popular hence the leaner tailess Roegadyn in XIV. (I vote to give the tails back.)

    This trend isn't really any different than D&D or other pen and paper RPG that all contain some variation on the done to death classic Tolkein races. They may shorten the elves and make the hobbits into kleptomaniacs, but they all stem from the same fantasy origin.

    From what Yoshida has implied about content based in worlds from other FF titles it sounds like we may see Viera or Ronso at some point. We'll have rabbits for the cats to chase and dogs to chase after the cats, or were Ronso lion people? Ronso at least are quite iconic, but the Viera are sort of just another sex-bomb to go with the Miqo'te. In 2.0 we will have some new options that weren't in XI with more to come in future expansions. Why is this an issue?
    (1)

  9. #9
    Player
    Irishwars's Avatar
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    Ireland Brimstone
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    Excalibur
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    Armorer Lv 50
    I'm not reading this. Alot more things to focus on rather then the core races in the game. This will never change
    (5)
    Last edited by Irishwars; 05-14-2012 at 10:59 PM.

  10. #10
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Moogle
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    Arcanist Lv 80
    GET OVER EETTT
    (20)

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