This is something that has played heavily on my mind and I just can't brain it out. I'm really trying to understand the reasoning behind, or what you could call the Tail-end for people who used to have tails but lost them in which case we'd call it the ass-end, the selection of playable Races for FFXIV. Follow along we're going to be moving pretty fast here.
FFXI was modestly successful. It never had MILLIONS of subscribers but there was more then healthy player base for nearly 8 years straight. It is the only other MMO in the Final Fantasy series. So, of course the first thing that one could reason is this. SE is making a new MMO. They want to begin putting resources into this new project instead of keeping an aging title limping along past its expiration date. Yet they still want the money their subscribers were giving them. What easier way to 'just the tip' in a game population then to make the playable races the same?
Makes sense in bubble thought mode but there is a snag with that. This game is nothing like FFXI. It is like taking The Master Chief and Elites out of Halo and putting them into a Racing crossover. You can technically do it and there will always be die-hard fans who play HAAWOOW: X-treme Hover Putput Go Fast but you will lose a huge portion of the original fans because it is not what they know. It isn't what they enjoyed the Characters for in the first place.
Next go could be just sheer popularity!
Hold dat, FFXI was an abusive Husband that savagely beat the Joy out of players and was only really embraced by a small limpit of the MMO community. Not to mention Final Fantasy itself. Hell there are more people who would be tickled six shade of lavendar if we had the FFT Races instead. (Bunny girl >Cat girl IMO) They could have plucked the races from any of their more profitable and respected titles and gotten more subs then going with a study but under achiever FFXI.
Easier? Cheap? Not really. Since all the models, animations, and gear which would eventually be worn had to be coded from the byte up. We could have just as easily had Ronso or Cat siths as an available Race and it wouldn't have put them back or forth another penny.
As many many.....spirited people have jumped down my throat when I bring the topic up about why we have Mithra, Galka, Tarus, Elvenen, and Humes in this new world the most common response I get is.
THEY AREN'T THE SAME THING! DIFFERENT GAME! DIFFERENT RACES! RABBLE DABBLE KER-FABUL!
A blind squirrel could find this nut. You cannot deny the Races in FFXIV were ripped from its predecessor FFXI. You would have to be dense as Mercury (lookitup!) or trying to sweep the issue under a rug by claiming otherwise. We may have new names and a slight brush up with the faces but these are the FFXI Races. So back to the orginal question, Why?
My best venture is this. My first thought! The plan up and crapped itself though. They wanted to transpose their paying sun base into a new game by making the Races familiar. So the shell shock from moving crayon backgrounds to full HD sex-in-pixelation format wouldn't fry-skittle our poor minds. This was back when they had this awesome idea of keeping the Hard Core from FFXI while still allowing casual play to keep pace and well... we all know how that turned out.
As a player who Chose the Galka Race to represent my personality I can't help but feel perplexed with this whole situation. The Roegadyn races by far has had the most damaging modifications during its cross over. Perhaps the pattern buffers were not properly aligned but some MAJOR facets of what made Galka Galka are missing. If the original intention was to make us feel 'at home' so we can continue our Journey with our same Characters, why have that fallen short on that effort?