Can't Hear ya! Too busy making a new outfit or mount that is like $40. You know...priorities and all.The first time I went through Troia actually looking forward to the head gear since Viera could equip the Caster and Healer ones, I was immediately slapped back into reality when I finally get a chest with the Scouting headgear and its...NOT F*CKING VISIBLE!!! *Flips table* COME ON DEV TEAM, GET IT TO TOGETHER!!!!
- The FFXIV Team probably.
When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.
Extra bonus with Arms' lenghts or any other kind of party mitigation.
Reaper going ahead? Means free slow and health regen with its shield popped.
At lv90, i always expect dps to just hit mobs during pull, apply dots or such just roll the cooldowns
Maybe you should just play an actual tank if you want to help mitigate so badly. You just described gunbreaker's kit.
Maybe you should realize other players using their tools and resources actively helps you. In the example stated above, the reaper is doing four things:
1. Using their hp, which is hp damage you as the tank are not taking, thus free mit.
2. Applying a slow to potentially multiple mobs, again free mit.
3. Saving you the use of a cooldown by popping their arms length, meaning you will have it for the next pull if needed (assuming your party is killing at decent speeds of course).
4. Popping a party-wide HoT, which is free healing for you.
The tank literally has to sneeze at enemies to pick them up. The tank has an extremely easy job in dungeons. Someone else pulling is not some horrible rude thing that's the end of the world. The tank literally only exists to soak damage and enable large pulls. They are otherwise unneeded in most dungeons. And like someone else said already, if someone's getting ahead of you, as the tank, you're probably going too slow anyways.
I just want to highlight how you're contradicting yourself. The tank is there to take damage. What are you doing taking it for me, when I take it better? You're not doing me or the healer any favors and you may as well be playing the tank if you so desperately want to take damage. You're messing with my flow, plain and simple.Maybe you should realize other players using their tools and resources actively helps you. In the example stated above, the reaper is doing four things:
1. Using their hp, which is hp damage you as the tank are not taking, thus free mit.
2. Applying a slow to potentially multiple mobs, again free mit.
3. Saving you the use of a cooldown by popping their arms length, meaning you will have it for the next pull if needed (assuming your party is killing at decent speeds of course).
4. Popping a party-wide HoT, which is free healing for you.
The tank literally has to sneeze at enemies to pick them up. The tank has an extremely easy job in dungeons. Someone else pulling is not some horrible rude thing that's the end of the world. The tank literally only exists to soak damage and enable large pulls. They are otherwise unneeded in most dungeons. And like someone else said already, if someone's getting ahead of you, as the tank, you're probably going too slow anyways.
We already had this discussion that I wasn't going too slow. We agreed on the number of GCDs required to secure aggro. People are just impatient. Too slow? You believe 3 seconds in a 90 minute lockout zone is too slow, but you also believe 3 seconds is also as much as is needed to secure aggro.
Are you high right now? Do you need to lay down?
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Last edited by Deveryn; 10-02-2022 at 01:25 AM.
I don't see how I'm contradicting myself when I already explained the non-tank taking damage during a pulling period is extra mit for the tank. No one's "desperate" to take damage or tank, sometimes someone pulls ahead by accident, sometimes the tank is going too slow and someone pulls for them, either way it's literally not a big deal and healers have more than enough healing to deal with someone taking a few extra hits.I just want to highlight how you're contradicting yourself. The tank is there to take damage. What are you doing taking it for me, when I take it better? You're not doing me or the healer any favors and you may as well be playing the tank if you so desperately want to take damage. You're messing with my flow, plain and simple.
We already had this discussion that I wasn't going too slow. We agreed on the number of GCDs required to secure aggro. People are just impatient. Too slow? You believe 3 seconds in a 90 minute lockout zone is too slow, but you also believe 3 seconds is also as much as is needed to secure aggro.
Are you high right now? Do you need to lay down?
On your second point, I was speaking to the specific example of a reaper pulling ahead, I don't remember or care if that was your original situation (honestly all I remember is you saying you were thinking about reporting someone for using rescue on you), my point here was not targeted at you specifically. You might want to check your hostility, especially when you're displaying the "confidently wrong" mindset right now about tanking dungeons.
Have you played a DPS class?I just want to highlight how you're contradicting yourself. The tank is there to take damage. What are you doing taking it for me, when I take it better? You're not doing me or the healer any favors and you may as well be playing the tank if you so desperately want to take damage. You're messing with my flow, plain and simple.
We already had this discussion that I wasn't going too slow. We agreed on the number of GCDs required to secure aggro. People are just impatient. Too slow? You believe 3 seconds in a 90 minute lockout zone is too slow, but you also believe 3 seconds is also as much as is needed to secure aggro.
Are you high right now? Do you need to lay down?
Many DPS classes have resources that will overcap and therefore be wasted if left unchecked. Or a combo that will only let you move to the next step in X seconds.
You better believe the best DPS players will do what they need to in order to not waste resources or lose a spot in their combo.
We also in such situations aren't claiming the tank is slow. We expect that once the pull is completed that the tank will pull the enemy off of us if they haven't already. One DPS can survive being attacked by on enemy for the length of time it takes for a pull to happen.
Just ran an Endsinger that made me want to die on the inside. It's just this massive struggle of res roulette along with eventually getting to the start of phase 2 where neither tank LB3s.
Then one healer goes afk before we try again, saying they'll be back. One of the tanks pulls early. Someone in the chat calls it an accident. I didn't see an accident. I saw a tank walk up to her and throw their enmity projectile. We eventually wipe, the healer that wasn't afk(other healer came back by then) leaves. They were the only sprout outside of my alt(which wasn't wearing theirs). People immediately start bad mouthing them in the chat and I call it quits. The healer that went afk was pretty bad but it wasn't really either healer's fault that most of the party was intent on collecting vuln markers due to not knowing the fight.
G'raha should be a Red Mage. He's a jack of all trades that can utilize black and white magick, along with being very handy with a sword and shield.
Alisaie can be something else more fitting that doesn't have her getting knocked on her arse so much.
Was this supposed to go in another thread? The hot takes one?![]()
Will put you on ignore if you can't form a logical argument but argue nonetheless
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