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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,655
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    Thats the point

    Its supposed to get harder, become more prestigious
    Except making it longer achieves neither. Tacking on twelve more minutes to UCoB doesn't make it any more prestigious nor would it be necessarily any harder in terms of actual challenging mechanics. It's simply be mentally exhausting. Content still has to be fun and engaging even if it's difficult. There comes a point of diminishing returns where something takes so long it just isn't fun any longer. You also run into creative limitations. There is only so much the devs can come up with when designing a fight, especially one of this magnitude. Eventually, they'll just be throwing the same series of mechanics at players to pad out the length because they've simply run out of ideas.

    I much prefer having UCoB and UwU, two very distinct and different fights in theme, concept and execution, then for UCoB to be a 30 minute slog I'm too exhausted to even enjoy by the time I clear it.
    (6)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Except making it longer achieves neither. Tacking on twelve more minutes to UCoB doesn't make it any more prestigious nor would it be necessarily any harder in terms of actual challenging mechanics. It's simply be mentally exhausting. Content still has to be fun and engaging even if it's difficult. There comes a point of diminishing returns where something takes so long it just isn't fun any longer. You also run into creative limitations. There is only so much the devs can come up with when designing a fight, especially one of this magnitude. Eventually, they'll just be throwing the same series of mechanics at players to pad out the length because they've simply run out of ideas.

    I much prefer having UCoB and UwU, two very distinct and different fights in theme, concept and execution, then for UCoB to be a 30 minute slog I'm too exhausted to even enjoy by the time I clear it.
    It will be way harder, and less clears, so it will be more prestigious to have achieve a 24mn-27mn lenght ultimate fight
    (0)

  3. #3
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    It will be way harder, and less clears, so it will be more prestigious to have achieve a 24mn-27mn lenght ultimate fight
    Time doesn't make the fight hard, though. That's what the mechanics are made for.
    Making the fight last 30 minutes forces everyone to make sure they will not be interrupted by IRL stuff (such as suddenly needing to go to the bathroom, or your child needs you for something while you're 24 minutes into the fight, etc). All Ultimate needs is difficult/tricky mechanics.
    (2)