To everyone wishing that BST is a regular job "pet class", the game needs to have its code/platform improved before they add a job fully dedicated to control a second or third separate entities in combat.

The SCH fairy is better now in EW, but could you imagine how frustrating it would be if 80% of the SCH's actions would happen issuing commands to it?

Said that, I'm not sure if they have something to improve that structure in their radar though, else why would the SMN's base carbuncle would end like it is today? Not even a "glorified dot" anymore, it just stays idle all the time. Actually it does something: makes Radiant Aegis usage less reliable.

Then they could make it work like the RPR avatar, but this would fulfill the desire of the "pet class"? Whose premise seems to be micromanaging a separate entity. Plus it would be cool to have yet another job very similar in mechanics to SMN or RPR?

I'm not opposed to the idea of BST being a limited job focused solely on pet x pet combat, however if they choose to do that they must ensure that they create "endgame" content that would have people engaged. To me the only flawed aspect of BLU implementation is how its endgame activities bear little to no incentive to the general playerbase.