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  1. #12
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    I did manage to get myself a Hart +1 just recently, and have noted the improvement already on many of my skills. Hopefully when my crafting gets up there I'll be able to make my own Hart +1s and experiment with melding. However Carpenter will likely be more focused on supporting my Throwing Spear addiction >.> (those things are a boon in chaotic fights, but damn are they expensive!)

    I even got complimented by one of my event leaders as to how well I was preforming. Of course, it's a casual group, and I feel like I've something to prove with Dragoon/Lancer. It is nice to know that my efforts are getting noticed, even when I've a long ways yet to go.

    For the meanwhile, however Paragon's is out of the question. With my limited game-time I have to plan and choose what I do with the time I have on and I've flatly no interest in touching some of the other classes/jobs, partly for fear of being married to them. (I've never enjoyed how FF has handled full blown mages.) As having all classes to 50 is the prerequisite for Paragon's that makes it impossible to achieve.

    I am the kind of person who enjoys pushing the most out of fewer jobs rather than distribute my focus, and I absolutely will not sacrifice my enjoyment of the game simply for loot. When I do level the other jobs. It'll be done at a natural pacing, rather than in order to get x item or to satisfy a meta-game tactic.

    That said, leveling other classes to support pushing my Lancer/Dragoon is inevitable, as there are many high level skills that Lancer in particular benefits from. Not to mention gear upgrades that require Double and Tripple melds.

    This now being stated, I'm looking for some various hunting grounds to farm monsters for their drops to financially support my Dragoon while I get my crafting jobs up. (Focus being Crafting Jobs starting with Carpenter, Cullinarian and Alchemist, and Armorer before moving on to gathering jobs. Of course moving back and forth between as is convenient and necessary, as well as specific days set aside for DoW/M leveling.)

    I've one camp already so far, but am looking for alternatives in the case that the market floods for this particular mob.
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    Last edited by Hyrist; 05-23-2012 at 05:33 AM.