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  1. #351
    Player
    Siddiax's Avatar
    Join Date
    May 2021
    Posts
    243
    Character
    Sid Lostvayne
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Would have been nice if the "new" Garo outfits had no restrictions as well. I'd imagine that lots of people would use the Ranged DPS sets on other jobs.
    (5)

  2. #352
    Player
    PoisonBerries's Avatar
    Join Date
    May 2022
    Posts
    15
    Character
    Kume Mizuhiki
    World
    Faerie
    Main Class
    Reaper Lv 90
    Huge agree. I love experimenting with glamour and there'd be so much more creative freedom if they got rid of this restriction. I actually leveled multiple jobs just to have more glamour options in general. And seeing that NPCs get to bypass the restrictions while PCs can't miffs me.



    I would have loved to use these boots for my WAR glamour, but alas, only Striking and Casting roles get to wear them, even though they're armored. Had to make do with the Warg Fending boots to get a similar look, though they don't have the high heels, which would have been perfect for me.

    I hope they remove the role/job restrictions. AF gear makes sense but everything else should be unrestricted once it goes in the glamour dresser.
    (6)

  3. #353
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    All I freaking want is equal amount of weapon glams, give me a shiva gunblade!
    (4)

  4. #354
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jirah View Post
    All I freaking want is equal amount of weapon glams, give me a shiva gunblade!
    This right here bothers me more than the topic of the thread I think. The fact that new jobs are added and they don't have all the previous weapons retroactively added is very disappointing. I can understand (while still disagreeing) with relics, but not even primals?
    (3)

  5. #355
    Player
    Siddiax's Avatar
    Join Date
    May 2021
    Posts
    243
    Character
    Sid Lostvayne
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by PoisonBerries View Post
    Huge agree. I love experimenting with glamour and there'd be so much more creative freedom if they got rid of this restriction. I actually leveled multiple jobs just to have more glamour options in general. And seeing that NPCs get to bypass the restrictions while PCs can't miffs me.



    I would have loved to use these boots for my WAR glamour, but alas, only Striking and Casting roles get to wear them, even though they're armored. Had to make do with the Warg Fending boots to get a similar look, though they don't have the high heels, which would have been perfect for me.

    I hope they remove the role/job restrictions. AF gear makes sense but everything else should be unrestricted once it goes in the glamour dresser.
    Yep, the Bonewicca and Warg sets are some of the best examples of why we need cross-role glamours. I'd love to be able to swap pieces, as some roles have much cooler helmets or boots than others.
    (3)

  6. #356
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    I'm also not entirely sure why there's a separation of Maiming and Striking as well as Scouting and Aiming. I know DRG can wear certain heavy armor sets from ARR, but the only real distinction between physical DPS is whether they use Strength or Dexterity. It would also cut down a lot of total items to merge each pair and make each piece appear more frequently in dungeon loot. We also don't actually get more than 4 different sets of gear aesthetically anyway. Every time we get new gear, Fending and Maiming are usually the same, Striking and Scouting are usually the same, Casting and Healing is usually the same but one is black and the other is white, and Aiming is on its own. Sometimes these change, but it's typically just 4 new outfits we see.
    (4)

  7. #357
    Player
    Siddiax's Avatar
    Join Date
    May 2021
    Posts
    243
    Character
    Sid Lostvayne
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ty_taurus View Post
    I'm also not entirely sure why there's a separation of Maiming and Striking as well as Scouting and Aiming. I know DRG can wear certain heavy armor sets from ARR, but the only real distinction between physical DPS is whether they use Strength or Dexterity. It would also cut down a lot of total items to merge each pair and make each piece appear more frequently in dungeon loot. We also don't actually get more than 4 different sets of gear aesthetically anyway. Every time we get new gear, Fending and Maiming are usually the same, Striking and Scouting are usually the same, Casting and Healing is usually the same but one is black and the other is white, and Aiming is on its own. Sometimes these change, but it's typically just 4 new outfits we see.
    I can see it from a gameplay perspective - Square just don't want too many jobs using the same armor type as actual gear. From glamour perspective though... it's absolutely illogical. It's true that there's mostly 4 outfits per set, though they've stopped following the "rules" they established (Maiming/Fending and Casting/Healing being similar) It's like they roll a dice and just pick 2 jobs that will share an appearance, which supports the fact that glamour restrictions are pointless.
    (4)

  8. #358
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Siddiax View Post
    I can see it from a gameplay perspective - Square just don't want too many jobs using the same armor type as actual gear. From glamour perspective though... it's absolutely illogical. It's true that there's mostly 4 outfits per set, though they've stopped following the "rules" they established (Maiming/Fending and Casting/Healing being similar) It's like they roll a dice and just pick 2 jobs that will share an appearance, which supports the fact that glamour restrictions are pointless.
    "Alright, which sucker is getting shafted with sharing the caster/healer set this time?"
    (5)

  9. #359
    Player
    Siddiax's Avatar
    Join Date
    May 2021
    Posts
    243
    Character
    Sid Lostvayne
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ty_taurus View Post
    "Alright, which sucker is getting shafted with sharing the caster/healer set this time?"
    How about that time when they decided to make Striking and Healing share the same look (Edengate) It looks absolutely ridiculous. Almost as much as Scouting getting a Casting robe... oh wait...
    (2)

  10. #360
    Player
    Link941's Avatar
    Join Date
    Aug 2019
    Location
    Grove Street
    Posts
    10
    Character
    Link Bosphoramus
    World
    Coeurl
    Main Class
    Gladiator Lv 90
    I think Yoshi P said something a while back about why clothing is restricted to classes. He didn't want classes looking nothing like what their job is iirc. Which I kinda get but if that is the reason then why don't they just restrict specific armors like relic sets to their job and have everything else unrestricted? Like there are tons of pieces of individual clothing that if I showed you them you would have no way of knowing what class they belong to but are still restricted to specific jobs.
    (1)

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