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  1. #1
    Player
    Siddiax's Avatar
    Join Date
    May 2021
    Posts
    235
    Character
    Sid Lostvayne
    World
    Zodiark
    Main Class
    Warrior Lv 100

    Unrestricted Glamour: Why Role Restrictions in Glamour Should Be Removed

    In the last few expansions, the devs have significantly changed their approach to designing gear, moving away from the traditional "tanks wear plate & healers get dresses" model. With the release of more jobs featuring diverse aesthetics and a wider variety of armor designs, the line between roles has become increasingly blurred. We now have plenty of jobs which belong to the same role but have almost no visual similarities (Role referring to gear categories like Fending/Striking/Aiming etc.) Sadly, despite this, we are still unable to glamour (not equip, but GLAMOUR) pieces belonging to a different role even if they're nearly identical.

    Players may often find themselves disliking certain pieces of gear from a set, such as gloves or boots, and would prefer to mix and match with pieces from a similar themed set. Typically, gear from different roles would fit perfectly together, as sets are frequently based on a single theme rather than traditional job roles (e.g. neo kingdom, credendum, radiant). Unfortunately, as the current glamour system does not allow for this, we are often forced to use other pieces, which in turn leads to mismatched colors, textures, and overall style. This is further amplified when you have to deal with undyeable gear.

    Removing these glamour role restrictions would greatly enhance the system's potential, as players would gain access to 7 times more gear for each job, resulting in a vast increase in variety and customization.

    Currently, Yoshi-P's main counter-argument for maintaining these restrictions is to preserve immersion and job-specific gear identities. However, I will provide examples to show that this reasoning is flawed and that gear appearances in FFXIV are already inconsistent and unimmersive.

    As we are right now, with role-restricted glamour, the following combinations are possible, proving that you can already easily look unimmersive no matter the level and job:


    We also have The Law's Order sets that go strictly against Yoshi-P’s policy on “Black mages shouldn’t wear plate armor”. Even the Scouting set is a full set of plate armor despite initially being for Ninja:


    These sets from the second Nier raid, which are almost identical - the difference between the Striking, Maiming and Fending sets being the sleeves:


    And then we have plenty of cases such as this, no explanation needed:


    At this point, it becomes clear that there's barely any logic or consistency behind the designs of gear, other than the fact that healers almost always get robes, even when robes do not fit all the healer jobs (which again is a very bizarre type of "consistency"). These days, immersion is hardly a valid argument, and the notion that removing job restrictions for glamour on non-artifact gear would compromise role visual identity is laughable. Instead of clinging to this flawed idea, the best solution is to unrestrict glamour, granting us full freedom to customize our characters as we wish.

    Finally, I'll highlight key points from other threads on the removal of glamour restrictions:

    Main Arguments on why Glamour Role Restrictions Should Be Removed:

    #1 = Certain jobs getting little to no gear that fits their aesthetic

    For instance, Gunbreakers thematically use lighter armor in comparison to other tank jobs, while Dancer has practically nothing in common with Machinist. Reaper shares gear with Dragoon, despite the latter traditionally receiving heavier plate sets. Sage also has a design differing significantly from the White Mage and Astrologian robes. With each expansion, the potential for further mismatched gear increases, leading to possible issues down the line.

    #2 = Joke glamours exist.

    As seen in the first image, "immersion" as an argument goes out the window as soon as they made goofy gear like the Chocobo, Frog and Clown suits or just gave people the ability to run around naked with the invisible "Emperor's" set. How can something like a Samurai wearing Scouting gear be more "immersion breaking" than a Warrior tanking in bikini and a rabbit head?

    #3 = We already have actual job swapped gear models/recolors.

    If they originally designed those sets to identify a particular job, they shouldn't then decide to literally let other jobs wear the same thing as a "new set". Furthermore, the devs seem to randomly decide that roles that have nothing to do with each other style/design-wise should share the same gear appearance.

    #4 = Only "Artifact" armor has a specific job fantasy.

    AF armor can be an exception, as this lets you keep the job identity for at least the armor sets that are supposed to look like the job, which is more in line with what they say as an excuse.

    #5 = Many NPCs are wearing mixed gear.

    Some examples are J'olhmyn and Ugetsu who use gear from four different job types. Hilda uses Maiming, despite being a Machinist. In fact, pretty much every NPC that wears player armor more often that not uses mixed gear.

    #6 = The already high amount of cross-role outfits.

    With each update we get a bunch of clothing that is lvl 1 and has no role restrictions. Some recent examples being the Archfiend set from PvP or the Varsity Attire. Additionally, no set on the Mogstation has role restrictions as well.

    #7 = Special NPC outfits are no longer "unique" to them.

    Again, if immersion/being recognizable is the issue, why are we allowed to look identical to major story characters but not other jobs/roles?

    #8 = Glamour in FFXI has no role restrictions.

    You have to be high enough level on a job that can equip the gear to use it as a glamour, but once you are you can use it on anything. We should be able to do the same thing in FFXIV and having a level requirement would incentivize people to level more jobs.

    #9 = Players' jobs are primarily identified by the UI and their weapons, not by their armor.

    Weapons clearly hold far greater importance in job recognition than armor and the existence of Relic weapons proves this. Unlike armor, weapons also have absolutely minimal overlap between jobs, (specifically a few Mogstation weapons) making them more unique and recognizable. Additionally, job icons can be enabled next to a player's name, making the argument about job recognition moot.

    TL;DR - Remove role restrictions for glamour.

    This idea is supported by many more compelling arguments, which can be found in the many pages of this thread. If you also believe in having unrestricted glamour, please upvote this thread, leave a comment in support and spread the word.

    Official response from Yoshi-P during the Dawntrail Media Tour Q&A about unrestricting glamour (07/06/2024):

    (609)
    Last edited by Siddiax; 03-28-2025 at 12:58 AM. Reason: wording

  2. #2
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    agree. i'm sick and tired of long, white, flowing robes being given to healers. we have had white robe after white robe being given to healers every expansion (now everyone gets white robes from asphodelos).
    (134)



    Baby, tell me, what's your motive?

  3. #3
    Player
    Flaws's Avatar
    Join Date
    Jan 2022
    Posts
    120
    Character
    Flaws Replicant
    World
    Zodiark
    Main Class
    Gunbreaker Lv 90
    Absolutely agree 100%. As a prime example - you can't have plate armors for tanks every single time since jobs like the Gunbreaker aren't really made with plate armor in mind but more of a long coat look. On top of that there is plenty of Aiming gear which would look super good on Gunbreaker. I really like the idea of an armored healer/battle mage too. The Nier raid gear is a perfect example, where on some of them the only difference between Fending, Maiming and Striking is literally just the sleeves being rolled up or gone altogether. What exactly would prevent a tank from rolling up their sleeves?!

    Overall it would significantly expand the glam options for every job in the game tenfold and I think that now is as good of a time as any to implement this change. I would understand if they specifically wanted to stick to a specific style for each job and didn't want to break away from the "job fantasy" but that simply isn't possible if you have them categorised by role and not by job. Inevitably a lot of the gear is not going to fit well with every job that can equip it so letting us glam things more freely is the best alternative.
    (65)

  4. #4
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,712
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    If Square themselves won't uphold the restrictions for their own NPC's then they should be discarded.
    (108)

  5. #5
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    As a Reaper main trying to glam into anything that isn't a tin bucket or plagued by Warcraft Shoulders: Please.
    (70)

  6. #6
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,712
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ErryK View Post
    agree. i'm sick and tired of long, white, flowing robes being given to healers. we have had white robe after white robe being given to healers every expansion (now everyone gets white robes from asphodelos).
    Something i mention in a thread i made... Some of final fantasy's most iconic mages doesn't even wear robes. They wear something more akin to bard exclusive armors including their artifact sets.
    (32)

  7. #7
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,712
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by LisSquid View Post
    As a Reaper main trying to glam into anything that isn't a tin bucket or plagued by Warcraft Shoulders: Please.
    And then it turns out nin got a variant of the same exact set without the oversized floating shoulder.

    Quote Originally Posted by Haruka_R View Post
    Which set?
    Was meant as a random generic example of that which is too common.

    Alliance and late allagan set of fending and aiming share the same looks but aiming got it without the cloak. Might edit in a list of shared sets with the minor variations.
    Excluding color changes

    Edit: Just love the arbitrary selection of which jobs get to share designs...

    HW: Poetics
    Hellfire Fending/Striking Cape removed
    Shire Fending/Maiming Different collar, cape, shoulders belt
    Shire Striking/Scouting same base different belts.
    Shire Healer/Caster similar top but changes on lower portion.

    Alex T3
    Fending/Maiming, different base same shoulder.
    Maiming/Striking, same base shoulder removed
    Scouting/Casting same base different accessories.

    SB Hunt:
    Ala Mhigan Fending/Maiming one shoulder removed.
    Lost Allagan Maiming/Scouting/Casting/Healer, different cloak/removed.
    Lost Allagan Striking/Aiming, cloak removed.

    SB Poetics:
    Dai Fending/Maiming/Strking/Scouting/Aiming, Mostly the same with random differences, seems to be 3 sections of top/mid/bottom with two variants each.
    Dai Caster/Healer collar removed.
    Scaevan Fending/Maiming, different shoulderpad, removed accessories.

    Omega:
    Genta Fending/Aiming one shoulder removed
    Carborundum Fending/Scouting Same base different shoulder and accessories
    Carborundum Maiming/Striking Spike on shoulder, arms removed cape added.
    Carborundum Aiming/Casting/Healing, different shoulderpads.
    Omicron Fending/Maiming, shoulder removed.
    Omicron Striking/Scouting/Healing, Hood removed, different cloak.
    Omicron Aiming/Casting, swaps between skirt and shirt.

    ShB Hunt:
    Ronka Scouting/Aiming, cape removed.

    SHB poet
    Deepshadow Fending/Maiming cloak removed.
    Deepshadow Striking/Scouting shoulderpad or cape.
    Crystarium scouting/aiming shoulderpad vs cloak.
    Cryptlurker Fending/Maining, shoulder removed.

    Eden:
    Edengate Maiming/Aiming slight difference in accessories.
    Edengate Striking/healing shoulders removed
    Edengate Scouting/Castring cloak removed.
    Edencall Maiming/Scouting shoulder removed.
    Edencall Striking/Aiming one cloak removed.
    Edenmete Fending/maiming/Aiming, same cloak different base.
    (18)
    Last edited by GrizzlyTank; 01-31-2022 at 10:09 PM. Reason: Move later comment.

  8. #8
    Player
    Haruka_R's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    587
    Character
    Fenix Starfire
    World
    Midgardsormr
    Main Class
    Ninja Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    And then it turns out nin got a variant of the same exact set without the oversized floating shoulder.
    Which set?
    (0)

  9. #9
    Player
    Istaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    699
    Character
    M'telihgo Feilyon
    World
    Faerie
    Main Class
    Astrologian Lv 90
    I wish they would do what they did with XI.

    There was only one restriction on glamour (style lock), you had to be of sufficient level to wear it. If that was true, then you could use it.

    Example, I am a level 99 WHM, I can glamour the level 85 WHM Empyrean Artifact Armor to my level 1 WAR. However, If I am only a level 1 WHM, I cannot glamour it onto my level 85 WAR.
    (57)
    #GetSelliBack2018

    Reading too much of the forums makes me very sad and apathetic.

  10. #10
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    I'd be very happy to lose the dresses, uhhh I mean healer robes.

    Way too many nice things with pants I could heal a dungeon in, but are locked out as they are not SGE class wearable. Instead, dresses, dresses and more dresses. Ugh.
    (27)
    やはり、お前は……笑顔が……イイ

  11. 01-31-2022 06:06 AM
    Reason
    Moved to front page.

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