IDK if i'd call the SB version worse. At that point, all it was was a dps cooldown for healers.

I wouldn't say I want it back, since as has been noted, it'd be redundant at present, but I did have a soft spot for it when we had it, if only for my "Cleric's Dance" Macros that swapped my hotbars when I used them to fit my new stats. Though I was a Scholar at the time, so in a pinch I could drop a... The Aetherflow one that used to heal percentile damage. Helped me keep peace of mind when something went wrong.
It was Lustrate. They made it scale with stats instead after ARR, though.I wouldn't say I want it back, since as has been noted, it'd be redundant at present, but I did have a soft spot for it when we had it, if only for my "Cleric's Dance" Macros that swapped my hotbars when I used them to fit my new stats. Though I was a Scholar at the time, so in a pinch I could drop a... The Aetherflow one that used to heal percentile damage. Helped me keep peace of mind when something went wrong.




no thanks, healers don't dps as is. let's not make it more annoying for those that actually do.
♥ Baby, tell me, what's your motive? ♥
Wait, so you're asking for the re-addition of something of which your understanding is entirely backwards?
Cleric Stance swapped your Mind (curative) and Intelligence (offensive) stats, in practice unlocking your attacks and locking your heals for at least 5 seconds. This made it a risk to start attacking at all, as you'd be left unable to heal for 5 seconds, therefore greatly reducing woven damage the average player would do.
Cleric Stance did not, to any degree not already included in healer offensive potency increases, increase damage. Nor did it increase healing. It merely made sure that either the offensive or curative portions of your kit were locked out at any given time.



I miss cleric stance for when I solo duties and fates. Because didn't need to heal with my chocobo that heals me just as good.



Honestly tho. Cleric Stance dancing was fun!! Miss it atleast it gave us healer to think about consequenses
No thanks I would rather not have this or tank stances come back. I've been with this game since Day 1 and while I used those abilities effectively it was out of necessity and not because I enjoyed them. They were needlessly cumbersome and awkward to use during encounters and sometimes they wouldn't respond when you tried to disable/enable them.
This game has scaled Healer dps to work with other stats and not Int so it's a pointless ability in the current state of the game.


Oh common man, what depth? I'm a healer since 2.0 and I think you're making it sound grander than it actually is.
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