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  1. #1961
    Player
    PorxiesRCute's Avatar
    Join Date
    Dec 2021
    Location
    Gridania
    Posts
    313
    Character
    Nekhii Qestir
    World
    Kraken
    Main Class
    Botanist Lv 100
    One big issue I had with Endwalker was how long it took to be allowed to attune to Radz-at-Han's aetheryte. Earlier situations like Eulmore and Tertium had good plot reasons to not allow it, but Radz-at-Han is just like "Hey, thanks for destroying the Tower of Zot for us! By the way, because of the Tower of Zot, we're not allowing anyone to use the aetheryte right now." It feels really unnecessary.
    (2)

  2. #1962
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Bard's music system is a really neat gameplay realized element of roleplay, is there interest to add other systems tiny to large (like music) and game reinforced roleplay elements to the game?

    Like Dragoons are known to be great jumpers, ... obviously lol, maybe they perhaps be able to hold space bar to jump higher in areas they've already unlocked flying? Like in games where drinking alcohol makes your screen blurry, just because it's fun and fits the role.. doesn't do much besides giving the roleplay experience. Dancer might have choreography, like the Ul'dah dancers (open up the miners guild . . . . ;3), white mage might be able to slowfall, ninja's teleport skill may work in 3d when flight has been unlocked (so you can teleport "up" to something), etc.

    In some games this is shown by skills that are just for flavor, like walking on water, gliding because the character has wings, breathing under water, transforming into their mount, etc. I like that we can do everything so I'm not asking for race abilities for role play, and feel forced to have to play a lalafell for magic damage, but if there was more job roleplay I'd love that (even if it was just for goofs/didn't impact combat for balance reasons)!

    Thank you~
    (3)

  3. #1963
    Player
    Reithomeige's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Weyolia Fasfurl
    World
    Cerberus
    Main Class
    Thaumaturge Lv 60
    What was the Inspiration for creating Elpis and the mechanic of how Dynamis works (hopefully its not a top secret kind of information).
    (2)

  4. #1964
    Player
    LittleLamb32's Avatar
    Join Date
    Aug 2017
    Posts
    6
    Character
    Igrener Varsec
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Back in 2017, Koji-San did an interview with people and mentioned that Light and Darkness were not Astral or Umbral, or of the 6 elements: They were a different energy entirely. In Eden's Verse: Iconoclasm, the Light-ish debuff is named "Umbral Aspect" in the English translation, with the Dark-ish being named "Astral Aspect". Conversely, Eden's Promise... Umbra is named as such because it's Cloud of Darkness.

    The real question is, to what extent is the interview true in regards to Light and Darkness with those fights in mind?
    (0)

  5. #1965
    Player
    FATALSOLACE's Avatar
    Join Date
    Feb 2022
    Location
    Gridania
    Posts
    1
    Character
    Lair Maliceux
    World
    Faerie
    Main Class
    Astrologian Lv 90
    What happened to the rest of the Ascians from A Realm Reborn? Will they reappear in future expansions?
    (5)

  6. #1966
    Player
    Dyucrane's Avatar
    Join Date
    Feb 2022
    Posts
    2
    Character
    Wulbi Yorbich
    World
    Malboro
    Main Class
    Machinist Lv 90
    The change of Inner Release to a stack system that came in 6.0 has prematurely ended the additional effect that nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects when all the stacks are used. Other GCD actions consume inner release, so the only way to prolong the timer is with Primal Rend before the 3rd Fell Cleave/Decimate. I'm sure nobody cares about these additional effects, but it could be useful as a secondary Arm's Length if we are able to fully utilize the 15s. Is it possible to keep the buff up even when there are 0 stacks available or make a separate buff entirely like Bloodwhetting's "Stem the Tide/Flow"?
    (3)
    Last edited by Dyucrane; 02-19-2022 at 02:31 AM.

  7. #1967
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    When is this game going to be more like 1.0 instead of 2.0+? It seems all classes play out the same, and any sense of originality has been lost because every class is "balanced."
    (2)
    Last edited by Lunalepsy; 02-18-2022 at 03:54 PM.

  8. #1968
    Player
    UngaBunga's Avatar
    Join Date
    Oct 2021
    Posts
    2
    Character
    Unga Bunga
    World
    Cerberus
    Main Class
    Machinist Lv 72
    How's Yoshida and the team doing? So much stuff in works it seems that it would be hard not to be burning out at times
    (3)

  9. #1969
    Player
    Glacierre's Avatar
    Join Date
    Feb 2022
    Location
    Gridania
    Posts
    9
    Character
    Glacierre Frost
    World
    Adamantoise
    Main Class
    Dragoon Lv 100
    Will we get a Ysayle housing portrait?
    (3)

  10. #1970
    Player
    _forgotten's Avatar
    Join Date
    Jul 2018
    Posts
    30
    Character
    Sigh Nerd
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Can we get an update on the status of Ultimates for this expansion? My sub hinges on it.
    (0)

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