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  1. #1
    Player
    ThirdAnguis's Avatar
    Join Date
    Feb 2022
    Posts
    4
    Character
    Safirl Kahkol
    World
    Mateus
    Main Class
    Warrior Lv 90
    One of my favorite parts of playing Blue Mage is seeing all the creative glamours people make for the class, but there's a distinct lack of weapon variety. BLU only has 4 unique weapon models and 2 additional recolored weapons. Especially given the heavy emphasis on playing old Extreme trials and Savage raids in full BLU parties, has any thought been given to adding BLU equipment to previous trial/raid weapon coffers or adding craftable BLU weapons using EX material drops? What about BLU relic weapons?
    (4)

  2. #2
    Player
    Kazen247's Avatar
    Join Date
    Jul 2011
    Posts
    2
    Character
    Kazen Dralunas
    World
    Mateus
    Main Class
    Astrologian Lv 90
    When can we expect more FF Tactics content in FFXIV? One of the most beloved games in SQE history needs more love!
    (2)

  3. #3
    Player
    PorxiesRCute's Avatar
    Join Date
    Dec 2021
    Location
    Gridania
    Posts
    349
    Character
    Nekhii Qestir
    World
    Kraken
    Main Class
    Botanist Lv 100
    Will anything be done about the issue of button bloat in 6.1? My primary issues, as a controller user, are Devilment/ Starfall Dance, Flourish/Fan Dance IV, and Minor Arcana/Crown Play. Those could all be condensed into just one button each and it wouldn't be a problem for anyone.
    (4)

  4. #4
    Player
    PorxiesRCute's Avatar
    Join Date
    Dec 2021
    Location
    Gridania
    Posts
    349
    Character
    Nekhii Qestir
    World
    Kraken
    Main Class
    Botanist Lv 100
    Have you thought about making standard 1-2 or 1-2-3 combos work the way they work in PVP? I can't think of a time I have EVER wanted to hit the wrong part of my 1-2-3 combo on purpose.
    (2)

  5. #5
    Player
    Kuzekun's Avatar
    Join Date
    Jul 2019
    Posts
    2
    Character
    Gaius Halthorn
    World
    Jenova
    Main Class
    Gunbreaker Lv 60
    With Delubrum Reginae pretty much dead is there plans to include it in Duty Finder, roulette or make it a trust duty? It's impossible to complete as is now to further that story line.
    (4)

  6. #6
    Player
    PorxiesRCute's Avatar
    Join Date
    Dec 2021
    Location
    Gridania
    Posts
    349
    Character
    Nekhii Qestir
    World
    Kraken
    Main Class
    Botanist Lv 100
    It would be nice to be able to re-play single-player duties without having to go through the entirety of New Game Plus. Stuff like In From The Cold (I liked it!), the final fight of Endwalker, the Nadaam, etc. Will that kind of thing ever be added?
    (4)

  7. #7
    Player
    Aurelle_Deresnels's Avatar
    Join Date
    Oct 2021
    Posts
    120
    Character
    Aurelle Deresnels
    World
    Jenova
    Main Class
    Goldsmith Lv 100
    What metrics do you collect on players' job choices and use of various jobs? Do you have metrics that can catch disengagement with a job after leveling it? Such metrics might catch mid-expansion changes like those to MNK and AST in ShB, or long-term dissatisfaction that emerges over time.
    (1)

  8. #8
    Player
    Aurelle_Deresnels's Avatar
    Join Date
    Oct 2021
    Posts
    120
    Character
    Aurelle Deresnels
    World
    Jenova
    Main Class
    Goldsmith Lv 100
    What plans do you have for players who enjoy diving into complex jobs with high skill ceilings? Low skill floors are great to welcome players into a job, but lack of complexity is unsatisfying to some players. This has been particularly evident in the reception of the SMN rework, but it applies to other jobs as well.
    (2)

  9. #9
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    The hunt UI menu is currently used for classes (not jobs), is it possible to see the hunt UI revamped to perhaps also encourage and make tracking hunts easier?

    (For example the would organize the marks, perhaps by expansion and then by mark type - where you could see which see your bills, which bills are active, and even if you've killed a specific monster or not - like if you've ever seen the S rank in Gridania. Further rewards and new systems might be a good time to add, like first time kills, but having a nice UI in and of itself would be cool )

    Thank you~
    (1)
    Last edited by Shougun; 02-18-2022 at 07:33 AM.

  10. #10
    Player
    CyclopsDragon's Avatar
    Join Date
    Feb 2022
    Posts
    10
    Character
    Draid Kylian
    World
    Hyperion
    Main Class
    Pictomancer Lv 98
    Would it be very difficult to make timed gathering nodes available to players not currently playing on their home world? I often travel to other worlds to do open world content with my friends, and if I'm also working towards a crafting goal and have a short break to gather, it's inconvenient and costly to have to travel back to my home world to access the nodes.
    (3)

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