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  1. #1951
    Player
    PorxiesRCute's Avatar
    Join Date
    Dec 2021
    Location
    Gridania
    Posts
    311
    Character
    Nekhii Qestir
    World
    Kraken
    Main Class
    Botanist Lv 100
    Will anything be done about the issue of button bloat in 6.1? My primary issues, as a controller user, are Devilment/ Starfall Dance, Flourish/Fan Dance IV, and Minor Arcana/Crown Play. Those could all be condensed into just one button each and it wouldn't be a problem for anyone.
    (4)

  2. #1952
    Player
    PorxiesRCute's Avatar
    Join Date
    Dec 2021
    Location
    Gridania
    Posts
    311
    Character
    Nekhii Qestir
    World
    Kraken
    Main Class
    Botanist Lv 100
    Have you thought about making standard 1-2 or 1-2-3 combos work the way they work in PVP? I can't think of a time I have EVER wanted to hit the wrong part of my 1-2-3 combo on purpose.
    (2)

  3. #1953
    Player
    Kuzekun's Avatar
    Join Date
    Jul 2019
    Posts
    2
    Character
    Gaius Halthorn
    World
    Jenova
    Main Class
    Gunbreaker Lv 60
    With Delubrum Reginae pretty much dead is there plans to include it in Duty Finder, roulette or make it a trust duty? It's impossible to complete as is now to further that story line.
    (4)

  4. #1954
    Player
    PorxiesRCute's Avatar
    Join Date
    Dec 2021
    Location
    Gridania
    Posts
    311
    Character
    Nekhii Qestir
    World
    Kraken
    Main Class
    Botanist Lv 100
    It would be nice to be able to re-play single-player duties without having to go through the entirety of New Game Plus. Stuff like In From The Cold (I liked it!), the final fight of Endwalker, the Nadaam, etc. Will that kind of thing ever be added?
    (4)

  5. #1955
    Player
    Aurelle_Deresnels's Avatar
    Join Date
    Oct 2021
    Posts
    120
    Character
    Aurelle Deresnels
    World
    Jenova
    Main Class
    Goldsmith Lv 100
    What plans do you have for players who enjoy diving into complex jobs with high skill ceilings? Low skill floors are great to welcome players into a job, but lack of complexity is unsatisfying to some players. This has been particularly evident in the reception of the SMN rework, but it applies to other jobs as well.
    (2)

  6. #1956
    Player
    Aurelle_Deresnels's Avatar
    Join Date
    Oct 2021
    Posts
    120
    Character
    Aurelle Deresnels
    World
    Jenova
    Main Class
    Goldsmith Lv 100
    What metrics do you collect on players' job choices and use of various jobs? Do you have metrics that can catch disengagement with a job after leveling it? Such metrics might catch mid-expansion changes like those to MNK and AST in ShB, or long-term dissatisfaction that emerges over time.
    (1)

  7. #1957
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    The hunt UI menu is currently used for classes (not jobs), is it possible to see the hunt UI revamped to perhaps also encourage and make tracking hunts easier?

    (For example the would organize the marks, perhaps by expansion and then by mark type - where you could see which see your bills, which bills are active, and even if you've killed a specific monster or not - like if you've ever seen the S rank in Gridania. Further rewards and new systems might be a good time to add, like first time kills, but having a nice UI in and of itself would be cool )

    Thank you~
    (1)
    Last edited by Shougun; 02-18-2022 at 07:33 AM.

  8. #1958
    Player
    CyclopsDragon's Avatar
    Join Date
    Feb 2022
    Posts
    10
    Character
    Draid Kylian
    World
    Hyperion
    Main Class
    Pictomancer Lv 98
    Would it be very difficult to make timed gathering nodes available to players not currently playing on their home world? I often travel to other worlds to do open world content with my friends, and if I'm also working towards a crafting goal and have a short break to gather, it's inconvenient and costly to have to travel back to my home world to access the nodes.
    (3)

  9. #1959
    Player
    PorxiesRCute's Avatar
    Join Date
    Dec 2021
    Location
    Gridania
    Posts
    311
    Character
    Nekhii Qestir
    World
    Kraken
    Main Class
    Botanist Lv 100
    For gear that looks radically different depending on the gender wearing it, is there any possibility of being able to choose the other gender's look? The Etoile Longcoat from the level 89 Dancer gear set really bugged me -- I was originally playing as a female character and hated the way it looked, but when I used a Fantasia to become a guy it was completely different! So many clothing pieces do this and it makes it hard to dress as a tomboy or a feminine male character.
    (4)

  10. #1960
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Would it be possible to see the challenge log to get a little bit of a treatment like achievement system did, including some boosts for players who might want to mix it up a little? For example complete 5 unique leve might offer a large % (15? 30), or kill 5 unique B ranks for %? Currently the system has FATE and Dungeon as major benefits but those two are already the major routes for exp, maybe the challenge log could, on it's paced weekly basis, just let players do something, temporarily, different than the usual best options while it still being an effective choice.

    Thank you~
    (1)
    Last edited by Shougun; 02-18-2022 at 10:39 AM.

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