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  1. #1791
    Player
    Jityan85's Avatar
    Join Date
    Feb 2022
    Posts
    2
    Character
    Thyra Caecilli
    World
    Mateus
    Main Class
    Sage Lv 90

    Bozja and Zadnor

    Will Castrum, Dalriada and major raids in Bozja change with new upcoming changes? It's hard to queue up and have people to join since the time it takes is not worth the exp
    (4)

  2. #1792
    Player
    DanD3D's Avatar
    Join Date
    Feb 2022
    Posts
    2
    Character
    Simon Black
    World
    Mateus
    Main Class
    Warrior Lv 90
    Will we ever be able to Rank higher in our Grand Companies than it is currently?
    (2)

  3. #1793
    Player
    DanD3D's Avatar
    Join Date
    Feb 2022
    Posts
    2
    Character
    Simon Black
    World
    Mateus
    Main Class
    Warrior Lv 90
    Was there any story that were left unfinished or forgotten that you would like to circle back to and finish up?
    (3)

  4. #1794
    Player
    Baalfrog's Avatar
    Join Date
    Mar 2016
    Posts
    117
    Character
    Alysanai Holt
    World
    Cerberus
    Main Class
    Dancer Lv 80
    I would like to know, why do the game's colors look quite dull. It looks like there is a weird washed up grey filter on top of everything. Can the engine not render any more vibrant colors or is this a delibirate choice by the art department?
    (3)

  5. #1795
    Player
    morika's Avatar
    Join Date
    Feb 2022
    Posts
    6
    Character
    Morika Ruko
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Amon's Role

    Was Amon's position in the Aetherochemical Research Facility given to him to fulfill a familiar duty in overseeing the Allagan experiments, much like Hermes's role as Elpis's overseer, or was it something else like safeguarding the "Genesis Expression", the Allagan aetherochemical formula that allowed one to create from nothingness?
    (1)

  6. #1796
    Player
    axelofthekey's Avatar
    Join Date
    Feb 2022
    Posts
    5
    Character
    Axel Ornitier
    World
    Excalibur
    Main Class
    Gunbreaker Lv 90

    Chrono Trigger Parallels

    Many players have seen what appear to be parallels or allusions/references to the video game Chrono Trigger while exploring the Endwalker zone of Elpis. Was there an attempt by the developers to intentionally reference the game Chrono Trigger while working on that zone?
    (1)

  7. #1797
    Player
    AetherStar_26's Avatar
    Join Date
    Dec 2021
    Posts
    7
    Character
    Aether Star
    World
    Gilgamesh
    Main Class
    Gunbreaker Lv 100

    Ascians

    Is Gaia the last Ascian that's still alive?
    (2)

  8. #1798
    Player
    Kezona's Avatar
    Join Date
    Sep 2015
    Posts
    3
    Character
    Kezona Frith
    World
    Mateus
    Main Class
    Warrior Lv 90
    Are there any plans to update or upgrade the Spearfishing Gig now that spearfishing has been reworked for Endwalker?

    We still only have the item introduced in Stormblood. Since it is ilvl 180, it brings down a FSH's average ilvl and stats in a way no other Discipline of the Land/Hand has to deal with.
    (3)

  9. #1799
    Player
    DollaDopenasty's Avatar
    Join Date
    Feb 2022
    Posts
    3
    Character
    Dolla' Dopenasty
    World
    Diabolos
    Main Class
    Scholar Lv 90

    Scholar Changes

    Scholar is in a pretty good place right now, however there are some points of frustration for me. Currently Sage shields always have priority over Scholar shield which can lead to situations in which much more damage is taken if the Sage shields are weaker. Scholar is also the only healer that has to choose between using meter for either healing or attack, while dissipation gives extra aetherflow it also disables a lot of abilities and does not even buff the ones you use it for. Is there any plan to alter these parts of scholars kit?
    (1)

  10. #1800
    Player
    DollaDopenasty's Avatar
    Join Date
    Feb 2022
    Posts
    3
    Character
    Dolla' Dopenasty
    World
    Diabolos
    Main Class
    Scholar Lv 90

    Carve and Spit/Abyssal Drain

    In this expansion we saw the addition of many abilities that deal a large amount of single target damage and a small amount of aoe damage. Since the two abilities Carve and Spit and Abyssal Drain share a cooldown would you consider combining these two abilities into one with a flat healing number? This could make the hotbar less cluttered and give Dark Knight a bit better sustain since they would find use from abyssal drain's healing effect outside of large pulls.
    (1)

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