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  1. #1721
    Player
    Dragotani's Avatar
    Join Date
    Jul 2017
    Posts
    6
    Character
    Altani Theros
    World
    Balmung
    Main Class
    Paladin Lv 90
    As Final Fantasy XIV makes strides to remove gender-locking on certain aspects of the game, players have been wondering if the gender-locking on the weapon-drawn poses could be removed or adjusted? For example Female Dragoons are locked out of doing Kain's iconic pose, with their current pose resulting in certain spears not fully touching the ground. Fordola actually even uses the Male Paladin pose in a cutscene during Stormblood.

    Would it be possible for the option of alternative CPoses be extended to players?

    Thank you.
    (11)

  2. #1722
    Player
    Dragotani's Avatar
    Join Date
    Jul 2017
    Posts
    6
    Character
    Altani Theros
    World
    Balmung
    Main Class
    Paladin Lv 90
    At the end of the Crystal Tower storyline, Nero drops a device into the Syrcus Trench, during which it's possible to hear a beeping that in Morse code seems to read "It's all wrong." Was this intended to lead into anything at the time of release? And is Meteion's repeated mantra of "It's all wrong." in reference to this? Or merely coincidence?
    (6)

  3. #1723
    Player
    Hellstorm's Avatar
    Join Date
    Apr 2015
    Posts
    86
    Character
    Silvermist Hellstorm
    World
    Ultros
    Main Class
    Bard Lv 70
    The endwalker story had elements of Dancer and Bard story quest yet neither was acknowledged was this a oversite?
    (4)

  4. #1724
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    A lot of players are notably frustrated with the state of design around content surrounding the core combat loop (Specifically Class and Encounter Design) becoming too stale and similar. There's a feeling that there is a lack of diversity within subsections of this content (Tanks, Healers, Savage/Ultimate) and that many examples of skill tests (Resource Management/Attrition, Utility, Crowd Control) are being eroded away due to a need to keep up with homogeneity and power creep. Otherwise well intended Quality of Life improvements ultimately cause harm to their roles as a whole as the jobs that get them become 'unbalanced', which forces other classes to be amped up in response. As encounters are added they tend to be more and more strict and less mechanically diverse in spite of their visual aesthetics. And otherwise harmless and enjoyable mechanics (Positionals, Cast Times, Non-Healer sustain) become problems under that stress, and over time are dropped entirely (MP/TP sustain on Ranged DPS). Simply put, it feels like your team is painting themselves into a hole. Given the size of the Class and Encounter Design teams in particular is roughly half that of other MMO competitors, it becomes clear that juggling the burden of these tasks risks burnout. Knowing full well how dedicated your current teams are and how COVID is exasperating this issue in particular makes this a difficult question to ask, but it must be asked as such. When are you going to hire more designers? Not if, when. We know full well you need and deserve the space to treat yourselves better, and that is the only available solution in the long run.
    (6)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  5. #1725
    Player
    Bobsmiaw's Avatar
    Join Date
    May 2018
    Location
    Limsa Lominsa
    Posts
    76
    Character
    Willem Allen
    World
    Phantom
    Main Class
    Scholar Lv 90
    I have question as former AST player. Will there be a change on AST card system?
    Current system hurt controller player. We need to press so many button to play the card correctly compared to keyboard+mouse player.
    This create a disadvantages for controller player compared to keyboard+mouse player.
    (1)

  6. #1726
    Player
    Sinclairin1's Avatar
    Join Date
    Feb 2022
    Posts
    1
    Character
    Sinclaire Lia
    World
    Tonberry
    Main Class
    Gunbreaker Lv 90
    Any plans on implementing/putting Yotsuyu's clothing to the game for players to use?
    (0)

  7. #1727
    Player
    Joseph_Dirticious's Avatar
    Join Date
    Feb 2022
    Posts
    1
    Character
    Joseph Dirticous
    World
    Exodus
    Main Class
    Dark Knight Lv 90
    Are there any plans on changing Dark knight's Living dead and Blood weapon? Living dead is in an especially bad spot as due to it putting you in a debuff state upon dying, some healing jobs have a very hard time healing a tank back up to full from 1HP, especially with the fact that the DRK needs to be fully healed to 100% HP to purge walking dead.
    (9)

  8. #1728
    Player
    Hellstorm's Avatar
    Join Date
    Apr 2015
    Posts
    86
    Character
    Silvermist Hellstorm
    World
    Ultros
    Main Class
    Bard Lv 70
    Endwalker rng role quest bothers me, we know Kurenai and her wishes to open up to the above world. We know Yugiri parents wishes to reunite with there daughter, and we know Yugiri yearn to speak to them Yet we sit there like there and watch yugiri suffer. I felt like we did not act very warrior of light why do that?
    (0)

  9. #1729
    Player Zeeningg's Avatar
    Join Date
    Nov 2021
    Location
    Limsa-Lominsa
    Posts
    40
    Character
    Zeeningg Yaboi
    World
    Famfrit
    Main Class
    Summoner Lv 100

    Would it be possible to add a way to revive the trust members on a dps or tank?

    Sometimes when you are playing a dps or tank and the healer NPC dies and you do not have alisaie(or she dies too, looking at the snowmen in ktsis lol), if you do not have a phoenix down in your inventory you have to go run into the boss & get killed to revive at the beginning and run all the way back, it is not super common occurence of course but it is definitely quite an annoyance when it does happen.

    Perhaps it would be possibly to just add a universal duty button that rezzes them X amount of times out of combat? or maybe an ability in the Ability Log somewhere, like where the treasure map abilities are... or even an item, phoenix downs do work but unfortunately they are still unique so if you use one and forget to restock, you are out of luck.
    Thank you for the great game!
    (0)

  10. #1730
    Player
    iKeaira's Avatar
    Join Date
    Feb 2022
    Location
    Ul'dah
    Posts
    2
    Character
    Keaira Dornell
    World
    Jenova
    Main Class
    Astrologian Lv 90

    Blitzball

    Hello! I know you probably can't answer directly, but.....will Blitzball ever be added into the game? (Blink Twice if Yes) Or, on another note, will a Ball wielding job like Wakka's from FFX ever be added into XIV? Limited Job?
    (4)

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