Would you consider adding minions for characters like Zenos or Emet-Selch? Lots of people want those.

Would you consider adding minions for characters like Zenos or Emet-Selch? Lots of people want those.
Are there plans to improve capacity of the instance system when playing ff14? It can take a long time to travel from one instance to another for community events such as hunt trains.
Going forward is Etheirys going to be the widespread name for the star or will the unknowing still call it Hydaelyn?

Regarding healers we rarely get any kind of communication or changes. The healer community is torn between high-level aiming healers and comfy healers. The design of healers (healers supposed heal --> we mostly get only healing skills in expansions and upgrades to the existing damaging skills) contradicts the goal of the fights (high level fights are desinged with healer damage in mind, meaning the healers HAVE TO do damage). Whenever we get a healer-related question we always get the contradicting answer above. Do you consider that the current healing setup is fine?
As a request: Can you please talk more about healers on Live Letters, not just dps all the time? At least we know what is your standpoint, because currently we don't know anything besides "healers supposed to heal". We would like to see a clearer standpoint so we know what to expect.

Currently the Blood Lily is a damage loss with the upgrade on Glare's damage. Is this intented or just accident?

During the Endwalker presentations we were promised Gold Saucer updates. Do you have anything you can share regarding this? (even if it's cancelled)

Would it be possible to add Shinryu as a mount? Scaling it down even to the size of something like the lunar whale might be difficult or require changes to the model to make it look good, but I'd really love to see it happen if it's possible at all.
Why is the Tower of Babil still enshrouded in (red) aether?
Regarding the current state of the balance, is it possible to have directions the dev team is planning to go? 6.08 gave buffs to already strong jobs while it ignored weaker jobs. Are those weaker jobs will be considered in 6.1 because right now certain jobs, mainly caster DPS and ranged physical, feels like you have little options because jobs like MCH and SMN are not performing as well as other ranged physical and caster. Will we get proper communication as to why we got those 6.08 balances so we understand why some jobs may have felt completely ignored?
Last edited by Aikaal; 01-31-2022 at 09:19 PM.

Have there been any considerations into moving all of healers’ healing spells to off-global-cooldown actions so that there is no competing for action slots and dpsing while healing is easier to approach?
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