How feasible would it be to request a high-resolution texture pack as an optional download and graphics option, in order to improve some of the more pixellated close-up graphics in the game?
How feasible would it be to request a high-resolution texture pack as an optional download and graphics option, in order to improve some of the more pixellated close-up graphics in the game?
It feels like there were more armor reskins/palette swaps in Endwalker gearsets as opposed to previous expansions. What are some of the challenges preventing creation more new-glamour-appearance gearsets these days, and are there any plans in place to alleviate the issue? Would there ever be any consideration given to revisiting high-ranking entries from previous player gear design contests to implement into the game?
Can you talk about the steps involved in writing songs for the game, especially songs with lyrics? I'm curious about which comes first, melody writing or lyric writing, or whether they somehow evolve in tandem with one another.
Would it be possible to have the Waymark system tied to instance rather than limited to 5 total per character? It would be nice to be able to have a marker preset for each alliance raid boss that requires each alliance team to handle a separate add, for example, in order to be able to place it quickly as most of the bosses are nearly instantly pulled these days. With only 5 slots total, we are very limited in terms of what we can store. The ability to store 1 set of markers per boss in any instance would go a long way towards alleviating this issue.
Are there any plans to add more glamour plates? It would be great if we were able to at least have 1 stored glamour per job (including crafting and gathering jobs), especially since many jobs end up sharing gear at some point; gearsets are a good way to differentiate which job you are on at any given time.
Are there any plans to revert warrior's Inner Release to % based damage like it was at the beginning of SB? Warrior is the only tank you have to meld differently for and also cannot take advantage of raid buffs like chain stratagem, battle litany, bard songs. This is because Inner Release is 100% CDH and not damage.
Are there any plans to change warriors inner release so it doesnt consume stacks on weaponskills that are not Fell Cleave and Decimate. Right now any weaponskill will consume a stack unlike how Delirium works. With delirium you can activate is and use your basic soul eater combo and it doesnt take any stacks. This would be nice if Inner Release worked the same way.
Are there any plans to allow you to keybind inner chaos? Sometimes I dont want to use inner chaos when I use infuriate because i want to save it for raid buffs and I would rather use a fell cleave instead while also keeping my nascent chaos buff to use at a later time.
Are there any plans to change living dead? Right now its the only invuln that you can die from by not being healed
Are there any plans to change blood weapon? Right now it is on a duration and would be much better i think on a stack system like Inner Release and Delirium
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