Living Dead has received a lot of extremely negative feedback with regards to its implementation over the past seven years. Namely:

- The ability is unnecessarily convoluted and there's a lot of misinformation on how it works, including newer healers who may be encountering the ability for the first time
- Healers have no UI support to tell them how much remaining healing is required to clear the effect
- The English localization of the mouse-over tooltips continues to be incorrect despite player-submitted feedback about this
- The ability syncs up poorly with Benediction's recast, being on a 5 minute timer against Benediction's 3 minute timer
- You have a heal-or-die condition on the tank with the worst self-healing, taking away player agency
- Meeting the healing requirement causes the skill to end early, meaning that the effective duration is always shorter than other tank invulns
- As it stands post-buffs to other invulns, Living Dead is objectively inferior to Holmgang, in terms of recast, effective duration, and penalty condition

As fellow players of your own game, do you genuinely consider this to be a 'fun' ability to use, and are you aware that players are frustrated with it?