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  1. #1
    Player
    MegaUltrachicken's Avatar
    Join Date
    Jul 2019
    Posts
    8
    Character
    Mega Ultrachicken
    World
    Cerberus
    Main Class
    Botanist Lv 90
    More dev communication on the forums on balance changes and other feedback would be really appreciated. There seems to be a growing distrust on job balance on the forums.

    While the recent change was nice, the main feedback on MCH hasn't been talked about at all. Surely they can see the amount of jobs that clear savage/ultimate content compared to MCH.

    For me I would like changes such as:
    Flamethrower becoming an AoE focused battery spender and uses those Flamethrower robots from Alexander raids instead. AoE is one of the job's weakest points so other changes may be needed.
    More utility would be nice if they don't want to increase MCH damage too much. MCH's dps isn't good enough to make up for the lack of utility at the moment.
    Make hypercharge use 5 stacks instead of on a timer to help resolve ping issues.
    Give Drill more use such as DoT or a debuff to help boost damage. Air anchor and chainsaw give battery, bioblaster is an AoE DoT so why not give Drill something as well?
    (0)

  2. #2
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MegaUltrachicken View Post
    Flamethrower becoming an AoE focused battery spender and uses those Flamethrower robots from Alexander raids instead. AoE is one of the job's weakest points so other changes may be needed.
    Are we really going down that road once again when SAM got kaiten removed because of "button bloat"?
    AoE variant aren't good, if you gave the Automaton Queen AoE damage you would get the same result but on the same button.

    As soon as the "AoE battery spender" will be implemented, you will see many comparisons with Shoha II.
    MCH also has enough variant with Bio Blaster and Auto Cross Bow.
    (2)

  3. #3
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    but why would they bother reworking when they would just put that effort in the next range DPS
    (0)

  4. #4
    Player
    Rayne6665's Avatar
    Join Date
    Jan 2021
    Posts
    411
    Character
    Wolfy Celestia
    World
    Leviathan
    Main Class
    Summoner Lv 100
    I may be dumb on this but can someone fill me in about 6.2 machinist job adjustment? Did they nerf the class?
    (0)

  5. #5
    Player
    Atmaweapon510's Avatar
    Join Date
    Aug 2019
    Posts
    165
    Character
    Rhaeyn Baelasch
    World
    Hyperion
    Main Class
    White Mage Lv 90
    It's a slight buff to endgame MCH so that Automaton Queen fits more neatly into 2 minute burst windows but otherwise, there's no change when MCH needed a buff.
    (2)

  6. #6
    Player
    Rayne6665's Avatar
    Join Date
    Jan 2021
    Posts
    411
    Character
    Wolfy Celestia
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Atmaweapon510 View Post
    It's a slight buff to endgame MCH so that Automaton Queen fits more neatly into 2 minute burst windows but otherwise, there's no change when MCH needed a buff.
    Ah okay tyty
    (0)

  7. #7
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Crit/DH changes make our investment into those stats beefier. The AQ change makes you plan accordingly based on encounter since it's a 6 second DoT with a 6 second start up time depending on you using a GCD.

    I've been building to 100 gauge and having Heated Clean Shot ready so after use you can HCS, Air Anchor and Chainsaw in 3 GCDs to build 50 Gauge for another AQ just as it finishes for a bit more sustained DPS.
    (1)

  8. #8
    Player
    Atmaweapon510's Avatar
    Join Date
    Aug 2019
    Posts
    165
    Character
    Rhaeyn Baelasch
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Also, for anyone looking at the current extreme logs, there's some things people need to keep in mind:

    MCH still has among the lowest maximum dps outputs.
    All jobs but especially tanks and healers are being loaded with subpar secondary stats for damage output which severely hurts synergy DPS compared to selfish dps like MCH. This really isn't going to be rectified until the end of savage raiding though.
    (0)

  9. #9
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    MCH would be better if you had a much more reliable way to build Battery. Heat buildup with Scattergun is insane. And for the bulk of MCH sustained dmg it comes from the devs favored 2 minute burst utilizing WF+AQ+HC all at once and then before you can burst again you have to wait for Wildfire to be back up.
    (1)

  10. #10
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MagiusNecros View Post
    MCH would be better if you had a much more reliable way to build Battery. Heat buildup with Scattergun is insane. And for the bulk of MCH sustained dmg it comes from the devs favored 2 minute burst utilizing WF+AQ+HC all at once and then before you can burst again you have to wait for Wildfire to be back up.
    You could completely replace the battery gauge with something else, put a 60s CD on AQ and you'd get pretty much the same thing but better.
    That's the thing with the battery gauge, it's a glorified cooldown that doesn't tick when MCH can't attack.

    On paper it's good, in practice it's... It's terrible since MCH is punished by content design and not adjusted accordingly.
    DRK LS works and is slightly more interesting because it's tied to the blood gauge. This gauge has more uses beyond Living Shadow.

    MCH's battery is entirely dedicated to AQ and the design of MCH makes that it's basically stuck with AQ, unless battery generation would go crazy.
    The Automaton Queen is really a problem, everything tied to it is a problem, its AI is (slightly less) a problem, its use gets repetitive and boring.
    I'm not sure if I start to be biased against the Automaton Queen.
    (8)

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