Is it better to acquire the Radiant 590 accessories or go for the armor pieces? It looks like the body & legs are 1790 while 4 accessories are 1580. What gives more bang for the buck?
Asssumtion all other gear is the 580 90 crafted.
Is it better to acquire the Radiant 590 accessories or go for the armor pieces? It looks like the body & legs are 1790 while 4 accessories are 1580. What gives more bang for the buck?
Asssumtion all other gear is the 580 90 crafted.
Several years plus playing, still feel like a newb/sprout
Going from Classical body+legs to Radiant body+legs gives exactly the same INT and VIT boost as going from four Classical accessories to four Radiant accessories, so if what you're looking for is strictly economy, you get more from buying the accessories.
But this won't necessarily get you the best damage output even if the int and vit are the exactly the same, so it may be a good time to start looking into which substats you want.
Error 3102 Club, Order of the 52nd Hour
Generally speaking, stat increases go in order of Weapon > Body/Legs > Hands/Feet/Head > Accessories. But that's often the order of price too. Generally, if you want the biggest stat gains, go for the more expensive option. But if you need to quickly boost your ilvl (usually so you can access new content if you are behind in raising ilvl) you can go for accessories first (though don't slack off on the left side items if you take that route either since that's where most your stats come from).
You won't be able to get a tomestone weapon for 7 weeks upon starting normal raiding however, it requires an item that costs 7 of a totem that only drops once a week from the final boss of the normal raid tier plus 500 tomestones.
Ahm, substats. Is it still true BLM likes as much crit as possible with spell speed filing in where you are maxed on a gear item on crit?
Several years plus playing, still feel like a newb/sprout
More accurately there are specific exact thresholds for Spell Speed to meet. If you can't hit a threshold, then every point of speed between what you have and the previous threshold is effectively wasted, since GCD can't be reduced by minuscule fractions of a second. Thresholds also likely probably exist for every other substat, needing to hit a certain value to actually change the outcome of the calculations.
But, in reality, that sort of min/max optimizing is more than you ever really need unless you're trying to be absolutely flawless. Chances are you won't even notice a great difference if you're not running with perfectly optimal gear.
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