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  1. #81
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Chiruru53 View Post
    There are many times where I've been in a group (all of them different and seperate ones) where I was forced to solo heal from like 30% because of the other WHM being hit by the charge, or cracks, or not healing himself (lol?) and would result in a win 80-90% of the time that that would occur
    So you are saying you have been solo healing fights which are meant for 2 healers because the other WHM has completely messed things up and still win them 80-90% of the time and at the same time you're saying those fights are way too unforgiving?

    I'm sorry but I really don't see your point.
    (1)

  2. #82
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    "WHY does SE insist on making this game so unforgiving?"

    ....

    HAHAHAHAHAHAHA!
    (2)

  3. #83
    Player
    Chiruru53's Avatar
    Join Date
    May 2012
    Location
    Gridinia
    Posts
    108
    Character
    Escaped Retainer
    World
    Gilgamesh
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by Taika View Post
    So you are saying you have been solo healing fights which are meant for 2 healers because the other WHM has completely messed things up and still win them 80-90% of the time and at the same time you're saying those fights are way too unforgiving?

    I'm sorry but I really don't see your point.

    Did I say the entire fight? My entire point of my OP was that the oneshots, and extreme damage taken, is too much.
    (0)

  4. #84
    Player
    Chiruru53's Avatar
    Join Date
    May 2012
    Location
    Gridinia
    Posts
    108
    Character
    Escaped Retainer
    World
    Gilgamesh
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by Denmo View Post
    Why does SE INSIST on making XIV so forgiving?

    It's red-iculous. I mean, I'm a PLD. I can heal, tank, and defend against most anything. I can die and get raised in a matter of seconds without disrupting the battle flow, which brings me to my next point. WHY oh WHY does SE INSIST on making this game so red-iculous? 10 major, cataclysmic screwups, and it's no biggy. Entire party wipes multiple times, we just get back up and try again with no real consequence except lost time. The NMs in said battles (ifrit, Garuda, Moogle) do so little to deter my team. It's like we have thousands upon thousands of HP. The DMG is just way too low, and its ONLY LEVEL 50. I could just smash buttons all day, and I'd still do just fine, and every run I'm ever in just wins no problem. It makes the game too fun. They really need to tone it up in 2.0 at least, or they'll be losing another customer, which they are already losing alot as it is. To any person that replies with "hurr hurr suck more" or something equally smart, I played XI for like six years and it was way more difficult THERE than it is HERE. I feel like I've progressed TOO QUICKLY, and it just gets worse day after day. I want to play a game that punishes me from day one, not one that rewards me day after day. It's just not fun. It just makes me want to quit MMOs all together, permanently.
    I don't know why you're mocking anyone, seeing as you haven't even beaten any primal fights.
    (0)

  5. #85
    Player
    Kayokane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    429
    Character
    Aluena Mahri
    World
    Hyperion
    Main Class
    White Mage Lv 100
    Oh hey guess what casting regen multiple times on the same target refreshes the timer, like protect and stoneskin, (ok, I should have already known that I admit) but still top off that regen regen 45sec > regen 15sec after all
    (0)

  6. #86
    Player
    Chiruru53's Avatar
    Join Date
    May 2012
    Location
    Gridinia
    Posts
    108
    Character
    Escaped Retainer
    World
    Gilgamesh
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by Griss View Post
    And then follow that up with something that kills the rest.

    I have seen it far to often people will go from full hp to dead in less then a second. I don't care how good your gear or reaction time is there is no countering the i win button the mobs can deploy.
    Thank you, someone that understands my post. I guess I should have dumbed it down for the others that do not understand it. Let me see..... Mob go boom people die one shot big death not fair!
    (1)

  7. #87
    Player
    WinnipegJet's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    311
    Character
    Onion Guardian
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Chiruru53 View Post
    It's rediculous. I mean, I'm a WHM. I cant possibly heal any faster, cant regen for any more than it already gives. I cant possibly DD any better on my monk or warrior, unless I get a boss weapon, which brings me to my point. WHY oh WHY does SE INSIST on making this game so rediculous? ONE minor, microscopic screwup, and it's a wipe, one person dies for five seconds, its a wipe. The NMs in said battles (ifrit, Garuda, Moogle) do such insane damage its retarded. Its not like we have thousands upon thousands of HP. The DMG is just way too high, and its ONLY LEVEL 50. I dont know what I could possibly do different, I do the best I can, yet every run I'm ever in is a wipe. It makes the game just not fun at all. They really need to tone it down in 2.0 at least, or they'll be losing another customer, which they are already losing alot as it is. To any person that replies with "hurr hurr suck less" or something equally stupid, I played XI for like six years and haven't had nearly as much difficulty THERE as I do HERE. I feel like I haven't progressed at ALL, and it just gets worse day after day. I want to play a game I can progress and grow in at a reasonable rate, not play a game i can wipe in the same fight day after day. It's just not fun. It just makes me want to quit MMOs all together, permanently.
    I am a shitty white mage. Plain and simple. Yet, I have little to no problem with any of the content in this game. Regen does your job for you like 50% of the time. Stoneskin, cure, repeat. If you can't manage that, well... maybe MMOs aren't your thing. I've played a lot of MMOs, and this probably gets like a 3/10 for difficulty.

    As for mechanics that 1 shot a group, all of them are easily avoidable. Yes, all of them. In every single fight. 80% of the time it's simple positioning, and the other 20% it's tactics.

    I really find it hard to believe that you played XI and did the content there and come to find XIV more difficult. Shame on you.

    As several posters before me, either get better yourself or find better people to play with.
    (1)

  8. #88
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Velhart View Post
    AV and PW were intentionally meant to be overly difficult fights with ridiculous conditions. SE is releasing primals and dungeons thinking the fights and requirements are fair and balanced. I had fought everything in FFXI pre-Abyssea and only fights that were over the top ridiculous are AV and PW, but that is their intent. Things may have been difficult and frustrating, but they were at least balanced to an extent and not a single mistake would completely blow things up.
    You're missing my point, or perhaps ignoring it.

    The point is, it's easy to say "oh that fight is too difficult" and dismiss it as being SE's fault. AV and PW being extreme cases only further makes that point. Both were initially considered impossible. Both were eventually defeated, once people - and this is the important part - figured out effective strategies and then successfully carried them out instead of complaining that they were impossible.

    Bringing it back to the Primals. They've been beaten, many times, by a significant number of people. Clearly, they're not impossible to beat, even with mistakes being made.

    That you, or perhaps others, are having a difficult time of it is not a sign that the fights are broken or too unforgiving. It's a sign that your tactics or their execution is broken. Instead of asking SE to make them "more forgiving", how about putting more thought or effort into figuring out what others are doing to successfully defeat them that you apparently are not?
    (2)
    Last edited by Preypacer; 05-15-2012 at 07:40 AM.

  9. #89
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Req View Post
    The issue is that we are being spoonfed content every 2 to 3 months. Its not a question of whether or not we are going through content too fast, its more about the fact that we are being given one or two pieces of content that we can do per patch so we basically just spam it for 3 months and then we are done with it. If the game had a viable darkhold, ifrit, garuda, moogle, aurum vale, cutters cry on top of the hamlet defenses released all at once no one would be complaining because there would be no way in hell wed be able to get all of it done in any sort of reasonable timeline no matter how difficult or easy the content was. Unless 2.0 has an entire expansions worth of content, or an expansions worth of content released shortly after and not trickled down to us like our content currently is it is going to suffer the same fate.
    Don't be surprised if you see exactly the same thing happening with 2.0.

    All these people who were in an "omg gotta get there now!" rush to get everything capped and unlocked before 2.0? Yeah, they're going to be right back in the same position not long after 2.0 launches. Why? 'cause end-game content only accounts for 10-20% of all the content in a typical MMO, which for some reason that type of player is in a freaking hurry to get through as fast as they can.

    For those who even bother to, they'll be able to solo through all the lower-level content without effort, which will be interpreted as "a boring pointless grind" by many no doubt. Then they'll burn through all the end-game content as fast as they can, and before you know it, they'll be right back in the same position they are now... spamming the same handful of dungeons and raids for months while they wait for SE to release more end-game stuff, wondering why "it's taking them so long".

    While I acknowledge others' right to play however they wish and would never presume to "tell someone how to play", I will say this: I'll never understand the logic behind that whole "get everything to cap asap!" mindset, especially having seen the inevitable outcome of it (see previous paragraph) time and again, in one MMO after another. When one's playstyle is consistently counter-productive to one's long-term enjoyment of a game, you'd think they'd catch on that there's a kind of "cause and effect" thing going on there. But of course, they don't. They just blame the developer instead.

    I fully expect these forums to be full of end-gamer players complaining about "not enough end-game content" maybe a month or so after 2.0 launches - maybe sooner at the rate they're burning through everything SE throws at them now.

    I suppose they could always roll an alt.
    (2)
    Last edited by Preypacer; 05-15-2012 at 07:45 AM.

  10. #90
    Player
    Nakiami's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    92
    Character
    Senji Cloudrider
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Elexia View Post
    You do know your gear will break very..very fast if you constantly die, right? So it does exist, people just don't care because every day I run into people who parties/does end-game with broken gear or a broken weapon, mainly BRDS.
    What about Warped Arrows? looooooooooooooooooooooooooooooooooool

    Quote Originally Posted by OP
    They really need to tone it down in 2.0 at least, or they'll be losing another customer, which they are already losing alot as it is.
    /slap

    Quote Originally Posted by Req
    all you need to do is practice.
    ^^ Practice makes better. Perfect practice makes perfect. Repetition is the mother of all learning.
    (1)
    Legend tells of a legendary warrior whose kung fu skills were the stuff of legend. He was so deadly, in fact, that his enemies would go blind from over-exposure to pure awesomeness!

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