Quote Originally Posted by Oxidized View Post
> Ranged makes sense to do a little less damage since you have a lot more freedom, but other melee shouldn't be this weak in comparison.

Getting melee uptime in this game, especially in this tier, is not difficult. There is absolutely no reason for melees to do more damage than casters.
I was looking at a stream tonight on P3S, the most melee unfriendly one.
I forgot how ridiculous the melee uptime was, there is literally 1 single mechanic that forces you out of melee range for... A maximum of 3 GCDs.

Even P4SP2, we agreed on respecting the mechanic and to use our ranged attacks and not caring about DPS.
During progress, I used at most 10-11 ranged attack.
During weeklies, I use around 6 ranged attack.

Mobility tax should be 50-100 rDPS at most, not 1k, especially with the many mobility tools such as Thunderclap.