FATE strength is determined by how many players were present the last time it was completed. This can result in massively strong FATEs when there isn't the same amount of players able to complete them.


It really sucks zoning into an area after a FATE train has moved instances only to realize you have next to zero chance of being able to complete them solo if there's no one around to assist.

Perhaps institute a Star system (1-5) or a tier system (C-S) that indicates how strong a FATE is. There has to be some internal system that tells the game how strong a FATE is going to be.

Please give that information to the players.