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  1. #1
    Player
    Noox-115's Avatar
    Join Date
    Jan 2022
    Posts
    261
    Character
    Nox Bloodthorn
    World
    Zalera
    Main Class
    Dark Knight Lv 100

    Dragoons changes effects removed and ideas

    So with the latest patch they removed again an other pretty iconic effect of Dragoon and it’s the Dragon Sight visual effects. I know it’s just visual but at the same time it was Iconic for Dragoon and also kinda epic in a way to target a party member a like if you were saying "we fight as one" and visually seeing it make it just looking so good. For this one I don’t have really more idea to propose because I can’t understand why removing it

    As for Blood of the Dragon blue aura I had a idea that me and a couple of Dragoon friends like. What if , every time you use Mirage Dive and obtain a gaze you turn blue and you stay blue until you use Geirskogul and turn red a bit like when WAR have a tiny bit of their beast gauge they got their aura around them. My other idea for blood of the dragon would be a stance the "Mirage Stance" that allows you to use your Dragoon gaze and stuff.

    Dragoon is my favorite job in fact it’s the reason I bought FFXIV and growing up my Dragoon powers were the reason that I kept playing
    (1)

  2. #2
    Player
    hfang's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    83
    Character
    Hong Beifang
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I really don't understand why they had to remove the tether either, just increasing the range was already great for the skill. My guess, entirely pulled out of my head with no source at all mind you, is that since this tier is full of tethers in every single savage fight they removed the dragoon tether to make it less confusing. i dunno. I miss it too

    blood of the dragon can stay gone though, screw that skill
    (1)

  3. #3
    Player
    Noox-115's Avatar
    Join Date
    Jan 2022
    Posts
    261
    Character
    Nox Bloodthorn
    World
    Zalera
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by hfang View Post
    I really don't understand why they had to remove the tether either, just increasing the range was already great for the skill. My guess, entirely pulled out of my head with no source at all mind you, is that since this tier is full of tethers in every single savage fight they removed the dragoon tether to make it less confusing. i dunno. I miss it too

    blood of the dragon can stay gone though, screw that skill
    Don’t worry I don’t mean bring back the 30 sec timer or you loose your gaze XD just the visual blue effects
    (0)

  4. #4
    Player
    sevendog_'s Avatar
    Join Date
    Dec 2021
    Posts
    20
    Character
    Seven Dog
    World
    Behemoth
    Main Class
    Summoner Lv 90
    I sorely miss the tether, there's honestly no reason it should've been removed imo.
    (3)

  5. #5
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by hfang View Post
    I really don't understand why they had to remove the tether either, just increasing the range was already great for the skill. My guess, entirely pulled out of my head with no source at all mind you, is that since this tier is full of tethers in every single savage fight they removed the dragoon tether to make it less confusing. i dunno. I miss it too

    blood of the dragon can stay gone though, screw that skill
    Best compromise IMO would be a neat blue Eye visual effect (Imagine the DRG job guage dragon eye thing) under the players affected.
    Or just bring it back and make it a setting to toggle it lol.

    It was pretty funny watching that tether spaz all over the screen when the DRG jumped though.
    (0)

  6. #6
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,677
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    I love the tether. What’s more fun from the ability than to watch some unfamiliar players freaking out from the ominous looking tether and runs away? XD
    (2)

  7. #7
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    I am happy to see the tether go. I never liked it at all.
    (9)

  8. 01-28-2022 01:38 AM

  9. #8
    Player
    Jin-'s Avatar
    Join Date
    Jan 2015
    Location
    Limsa
    Posts
    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    Just a one step closer to total homogenization
    (3)

  10. #9
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    Quote Originally Posted by hfang View Post
    I really don't understand why they had to remove the tether either, just increasing the range was already great for the skill. My guess, entirely pulled out of my head with no source at all mind you, is that since this tier is full of tethers in every single savage fight they removed the dragoon tether to make it less confusing. i dunno. I miss it too

    blood of the dragon can stay gone though, screw that skill
    I heard it's because players panicked and would run when they see the tether.
    (0)

  11. #10
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    So Drg has lost the Aura effect and now tether.
    What’s next ? Tone down Stardiver and Dragonfire Dive’s effect because ppl can’t see shit ?
    (3)

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