Page 2 of 12 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 119

Hybrid View

  1. #1
    Player
    Lihtleita's Avatar
    Join Date
    Jan 2018
    Posts
    936
    Character
    Lihtleita Lonstyrmwyn
    World
    Lich
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Tlamila View Post
    They're still literally different roles, with different role skills.
    Nevermind the difference in armor class, stats, and the fact that casters literally cast (although less nowadays) and most of phys ranged's dps is from support.
    yet that difference is not set in stone. rdm on release was pretty much a support caster.
    what the two roles have in common vastly outweighs their differences. what was a hw range but a caster in all but name? if a caster has no cast times do they change roles?
    or are both roles functionally the same dps that dont have to be in melee range and all other distinctions are subject to change?


    also disciple of magic melee when
    (3)

  2. #2
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Tlamila View Post
    They're still literally different roles, with different role skills.
    Nevermind the difference in armor class, stats, and the fact that casters literally cast (although less nowadays) and most of phys ranged's dps is from support.
    Melee DPS have 3 different armor classes, do we need another maiming and two more scouting jobs first so that they match the amount of jobs using casting?

    The difference between STR, DEX, INT and MND are purely cosmetic. You don't get a choice which to stack, and they all do the exact same thing.

    Not a single physical ranged produces most of its DPS from support, one physical ranged doesn't even have any DPS support skills at all. They're on the same scale of selfish vs. support as the other DPS roles.
    (2)
    Last edited by Jandor; 01-27-2022 at 10:52 PM.

  3. #3
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Tlamila View Post
    I disagree.

    First of all, not all categories are balanced. We still only have 3 casters and 3 ranged.
    No good game developer makes design decisions based on an irrational desire for symmetry. Whatever Job gets added may balance one of these roles, but it may not.

    Also, I'm 90% sure we only get one new Job in 7.0
    (4)

  4. #4
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Floortank View Post
    No good game developer makes design decisions based on an irrational desire for symmetry. Whatever Job gets added may balance one of these roles, but it may not.

    Also, I'm 90% sure we only get one new Job in 7.0
    I'm 100% certain it's going to be melee, that uses Scouting gear so NIN isn't the only job using that gear.
    (0)

  5. #5
    Player
    Starshower's Avatar
    Join Date
    Aug 2020
    Posts
    384
    Character
    Ares Stardust
    World
    Behemoth
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by RyuDragnier View Post
    I'm 100% certain it's going to be melee, that uses Scouting gear so NIN isn't the only job using that gear.

    On the other hand, that would be yet another melee job. I think the more balanced choice would be one physical ranged and a caster.
    (2)

  6. #6
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Starshower View Post
    On the other hand, that would be yet another melee job. I think the more balanced choice would be one physical ranged and a caster.
    Another "hybrid" melee job. Remember, NIN's weaponskills are physical, yet their Mudras are magical. If it opens the door for Spellsword, I'm all for it.
    (2)

  7. #7
    Player
    Sigiria's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    410
    Character
    Nergui Dotharl
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    I wouldn't mind them getting it down to one new job per expansion if they focus more on getting interesting mechanics for existing jobs. Especially since we'll hit lvl100 next expansion, they'll need to do something big for every job. That'd be pretty disappointing if DRK only got a third shadowy laser while still only having one combo and the most needlessly flashy dot of the game.
    (4)
    Last edited by Sigiria; 01-27-2022 at 07:12 PM.

  8. #8
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    419
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Look at SGE ; it's 90% sch with exacts same potencies and a few differents tools.

    Is making the SGE animations and less than 10 abilities taking more that 2 years for a team of a Millions worth game ?

    They could take an existing job ; slap new animations on it and switch it's specific ATH upside down and people would enjoy it as long as it looks cool.
    "No it's not a BLM, it's a GEO ; see it has a bell and cast differents elements"
    (4)

  9. #9
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Calysto View Post
    Look at SGE ; it's 90% sch with exacts same potencies and a few differents tools.

    Is making the SGE animations and less than 10 abilities taking more that 2 years for a team of a Millions worth game ?

    They could take an existing job ; slap new animations on it and switch it's specific ATH upside down and people would enjoy it as long as it looks cool.
    "No it's not a BLM, it's a GEO ; see it has a bell and cast differents elements"
    Imo I think you could say this about a lot of Jobs, I think SCH and SGE feel very different to play.
    (5)

  10. #10
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,795
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Calysto View Post
    Look at SGE ; it's 90% sch with exacts same potencies and a few differents tools.
    Very true. I used hotbar copy from SCH onto SGE and replaced everything with SGE's version of the same abilities. Almost the only ones I couldn't replace were Bio and Adlo because you activate these with Eukrasia. I play it exactly the same way I play SCH.
    (1)

Page 2 of 12 FirstFirst 1 2 3 4 ... LastLast