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  1. #1
    Player
    Rollout's Avatar
    Join Date
    Feb 2017
    Location
    Ul'Dah
    Posts
    189
    Character
    Roxanne Steele
    World
    Gilgamesh
    Main Class
    Monk Lv 90

    Can Healer LB2 raise everyone with weakness?

    Healer LB1 and LB2 are totally useless as they stand. No one will use LB1, regardless, but I feel like Healer LB2 could be useful in prog if it raised everyone with weakness, like a normal raise.
    (8)

  2. #2
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    794
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    I've used both One and Two as a healer on multiple occasions and all I can say is that while it helped and saved a few runs, it still felt terribly underwhelming. Adding a revive to LB2 would very welcome. I would even go so far as to say that LB1 should be revamped as well. If the small heal was accompanied by a buff to the healer that reduced MP Cost and granted Haste it would feel more like the Emergency Button it should be.
    (1)

  3. #3
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,117
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    No, that would break some mechanics, especially while prog.
    There are often 1-2 difficult mechanics each fight and you don't have a LB 3 at that point when you play flawless.
    Now just take a PLD, cover and you can just skip it.

    But a buff to heal LB2 would be nice.
    Like a group benediction that also fills MP.
    (2)

  4. #4
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    the problems with heal lb1 and lb2 is that healers can pretty easily get the entire party from 1 hp to full in a matter of seconds, so lb kinda has to be stringer that that at a minimum. i think if heal lb1 or lb2 was like pvp lb that instantly fully healed the party it would be worth it without heing too broken
    (0)

  5. #5
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by QooEr View Post
    the problems with heal lb1 and lb2 is that healers can pretty easily get the entire party from 1 hp to full in a matter of seconds, so lb kinda has to be stringer that that at a minimum. i think if heal lb1 or lb2 was like pvp lb that instantly fully healed the party it would be worth it without heing too broken
    One sure, two I think would be fine if it applied double weakness.
    (1)
    Last edited by Grimoire-M; 01-29-2022 at 04:05 PM.

  6. #6
    Player
    _forgotten's Avatar
    Join Date
    Jul 2018
    Posts
    30
    Character
    Sigh Nerd
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Maybe rez 1 or 2 people would be interesting, with weakness.

    If it is going to be everyone it's range must be very short.
    (0)

  7. #7
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    733
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    While i do like the weakened revive mechanic on LB2 as suggestion, alternatives might be welcome.

    So here an alternative: LB2 gives players a very high resistance on their last hitpoint so they technicaly for a moment cant be killed (except from insta kill mechanics). While it heals them with it. Then when it goes bad, you at least provided the teammates with some survival time, which might be enough to revive a dead tank and save the party that way. And even though this competes with the tank armor mechanic, 1hp is in the end not going to allow you to survive very long (and above that it doesnt protect anyway).
    Sure, its not as strong as a revive, but avoiding death would negate the need for reviving.

    And maybe instead of reviving everyone, it only revives those that died x seconds ago. Making it unlikely to revive everyone, but very reliable upon reviving the tank if that is needed.
    (0)

  8. #8
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,101
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    almost every lb1 is very underwhelming atm

    boost lb1 to lb2 heal potency
    give lb2 a strong heal over time effect, so the long lb animation wont kill you right again

    wish they would make limit breaks more personalized, in older ff games you can pick different limit breaks too, would be especially good for PvP as you can only lb1 there
    (1)

  9. #9
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    794
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Maybe we could make the Healer Limit Break 1 and 2 able to target a party member. Let's say LB1 would revive the Healer's target, if selected, without weakness while providing the same heal it currently does to everyone in range of the healer, including the newly revived person. A single free revive and a small raid wide heal feels more like a Limit Break worth using. LB2 could also revive the Healer's target without weakness but with the addition of a 50 percent chance to revive anyone else incapacitated in range. Basically a roll of the dice to see if you get a few extra people on their feet without weakness and a little extra health compared to LB1. Then it would feel like a natural progression for LB3 to raise everyone in range to full health without weakness as it currently does. This would definitely be a more powerful tool at lower levels and one that could see some reasonable use without breaking the game. Tanks can already use Invulnerability Skills to skip mechanics so being able to revive a single person or possibly multiple people with a Limit Break seems fair since it can't used as often as a Tank Invulnerability and comes at a cost of any other potential Limit Break.
    (0)

  10. #10
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Make heal lb1 into an aoe Rescue. For ...reasons c:
    (1)

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