Quote Originally Posted by Oxidized View Post
The problem in 6.05 was not "BLM is not putting out enough damage"
Yoshi-P explicitly said BLM wasn't putting out enough damage. Do I believe the lead director, or some guy on the forums?

as much as it was a "melee (particularly MNK and RPR) DPS are doing too much damage".
Yoshi-P did not say that and you know it. He said RPR damage was actually where it should be and that other jobs were being adjusted to be in line with where they are supposed to. Jobs were underperforming in content.

They chose the buffing route instead of the much easier nerfing route.
Because they balance relative to content, not relative to FFLogs rankings. If 'Job A is underperforming relative to Job B' on FFLogs it doesn't mean that Job A is undertuned or Job B is overtuned relative to content (you know, the thing that actually matters for balance) but it means that some adjustment needs to be made. If Job B is doing what they want it to in content, nerfing it makes no sense. If Job A is performing where it should relative to content and Job B is overperforming it makes sense to nerf Job B otherwise you nerf content through buff creep.

As a result, they buffed BLM more than SMN, leaving them in an ironically worse spot in relative terms and caused RDM to be put in an equally-unfavorable spot.
RDM is the second most played job in the game in savage clears AFTER buffs. RDM's literally not even close to a worry on anyone's mind.