Raise isn't necessary. More often that my healers tell me to keep DPS that they'll raise in my group. My healers rarely die to mechanics. I reckon I could just go on BLM with them and I would provide better support by doing more raw damage. The reality is prog doesn't last forever. Raise is useful but doesn,t warrant a 7% DPS difference to BLM.
By saying BLM needs to do competitive melee damage, you also default this to MCH. If MCH was doing the same DPS than BLM, it would straight invalidate BRD and DNC. Don't forget the most invaluable asset you provide to a group is your damage.
Why did TPS went DRK + GNB? It wasn't because WAR was bad. It's because these tanks were the best damage value. Why did they go SCH + AST? They provided the best DPS options. The only reason they went RPR/BRD/RDM/BLM was because they wanted a third ranged over a second melee. Otherwise it would have been RPR/MNK/BRD/RDM for the race and immediately swap RDM to BLM after. Yeah, Raise is good. I won't deny that, but that's kind of useless once you've cleared. RDM is still popular because of the raise right now but I would make a case that BLM could just bring more than SMN.
Because SMN raise is based if you hold swiftcast. Btw, you don't always. You swiftcast on the burst window. If you swift a raise and it's not up on the next burst window, you lose valuable damage. A lot more than RDM. SMN is already doing less damage than RDM and that swiftcast enables a 610 potency skill in the buff windows instead of a 430/480. Because the raise is restricted, it loses significant value. I reckon that doesn't give a proper reason why BLM is 7% ahead sitting with melees.
You also seems to forget that because any damage issue, SMN rework is broken and needs a rework
The proper way to kill the Paradox Rotation is make that Despair burns all Umbral Hearts, like Flare.




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