In the latest patch, several quests were introduced, but the apparent reception to them has been somewhat drab, because they've mimicked levequests in style and structure.
When people think of Final Fantasy quests, they associate it with story, cinematic presentation, and "weight" or having meaning. Other things that can help make quests stronger are introducing puzzles into the quests, or having a group split up into two teams to accomplish an objective within a certain time limit - something that makes quests engaging and unique.
I was wondering if we could have some information about whether we will be seeing story arc quests and cinematic presentation that exist both within a constructed main story, and side stories, if we will eventually see class specific stories beyond the launch quests, and what can will be done to distinguish future quests from just being glorified levequests.
Thank you
