As someone who plays both Monk and Reaper (adoring the new job and Monks rework!!), it's weird seeing them pit against each other. Monk isn't even that much harder, and has the exact same 1-2-3 > build > spend > boom. It's just busier since they removed stances, imho. Either way it is a really weird take to say one should do less damage, when the current difference is minimal, because Mah Learning Curve.

The only jobs that needed serious TLC was PLD and DNC, and I hope those players feel better with their deserved buffs. Regardless, the gear funnel is a month in now. Next reset everyone should have access to a tome weapon (if you didn't get it already), and it's closing in on a "learn to play issue" if you can't hit dps checks. Correct me if I'm wrong, but baseline for all jobs currently is in line for all floor completions without a MNK or RPR in the party, so everything is pretty good.