Hey...hey, psst...you shouldn't perform better than melee or castersPsst, hey, closer...
A bit closer...
EVERY RANGED HAVE TACTICIAN. They are named Troubadour and Samba, those are virtually role action. In this equation or ranged utility, MCH brings nothing more.
4 party content is non existant. Only dungeons are light party, trial, savage, ultimate, 24 man raid, Eureka/Bozja.
Only Deep dungeons and Dungeons are 4 man content, DPS don't matter, healing barely matters and most of the dungeon is aoe spam + 3 bosses.
Even in ShB, if you wanted to perform better than a Melee/casters, you needed to overgear the Melee/casters and them to perform poorly.



Actually stop listening and open your eyes.
Where did I ever mentioned that I wanted MCH to be on par with melees or casters?
My point was that the "mobility tax" was insanely high that if a melee/caster was below a ranged, it meant the player had no idea how to play the job at all.
In any case we already established that mobility tax was a useless joke, especially in content like P1S, P2S and P4SP2, most of the hard content is 95%+ melee uptime.
Again for your pretty eyes:
I want to feel useful when playing MCH, be it damage or utility wise.
to be fair, smn at this pojnt is barely a caster anymore and offers great value via rezz, and redmage while more of a caster than smn completly blows most classes out of the water as far as utility goes, so even when dealing the same damage as a physical ranged both would still be usefull...
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