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  1. #1
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Xiu_Ye View Post
    This game has never been balanced around 50%ile and I think you're the one out of touch. You can maybe argue for 99%
    This game has never been balanced...
    (0)

  2. #2
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ForteNightshade View Post
    From a balance perspective, they are irrelevant because none of that content is tuned remotely close to what the jobs are capable of. Case in point, if you outright deleted Bloodwhetting, TBN, Corundum and Shelltron. What changes? Absolutely nothing. The healers still spend 90%+ of their casts on the ST/AoE nuke.

    Even mildly insinuating Expert is more important than Savage is completely laughable. I'd like to remind you they've readily been removing dungeons every expansion. Can't say the same about savage
    Expert has literally been the last two dungeons for some time now. And you’re just being inane if you think removing those abilities won’t have an impact on expert. Savage raiders always thinks their content is the only content that matters when they’re in the minority. WoW has the same problems, optimizing for a minority of players. If savage is where they look at single target, expert is where they should look for aoe.
    (5)

  3. #3
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,654
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Delily View Post
    Expert has literally been the last two dungeons for some time now. And you’re just being inane if you think removing those abilities won’t have an impact on expert. Savage raiders always thinks their content is the only content that matters when they’re in the minority. WoW has the same problems, optimizing for a minority of players. If savage is where they look at single target, expert is where they should look for aoe.
    My dude, Bloodwhetting didn't exist in Shadowbringers. Guess what? You barely even looked at a tank's HP in Expert. I'll go you one better. I've done Shadowbringer Expert dungeons without even taking a tank. That's how pathetically tuned they are. Taking away all the abilities I mentioned wouldn't have any noteworthy impact because healers barely have to heal Experts to begin with. I could do any of the current three dungeons without ever looking at Bloodwhetting, Thrill or Equilibrium and I'd still never need a single GCD heal on any of the pulls.

    This has nothing to do with "SaVaGe RaIdErS!!" but the simple fact dungeons are woefully undertuned. Therefore, balance matters significantly less when every single job is already leagues overpowered in there.
    (7)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  4. #4
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Adils View Post
    Atleast you didn't lose anything..
    [cries in dragoon]
    I dont think the MCH hear your weak cries about a thether animation over the sound of their glaring issues...
    (1)

  5. #5
    Player
    Adils's Avatar
    Join Date
    Nov 2020
    Posts
    7
    Character
    Adils Haragin
    World
    Lich
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by SDaemon View Post
    I dont think the MCH hear your weak cries about a thether animation over the sound of their glaring issues...
    Well one of the main benefits of playing a game over MS excel is that it has visual elements that provide enjoyment rather than just being a bunch of numbers.
    (1)

  6. #6
    Player
    WiccaP's Avatar
    Join Date
    Jan 2022
    Posts
    117
    Character
    Nyxis Jomalah
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Adils View Post
    Well one of the main benefits of playing a game over MS excel is that it has visual elements that provide enjoyment rather than just being a bunch of numbers.
    And visually a majority of Dragoon abilities are flashier than a mch abilities, at least in my opinion. I've heard people talk about how flashy mch skills are and thats why "casuals love it" but as a mch main, our ability animations arent that amazing compared to other classes.
    (1)

  7. #7
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Adils View Post
    Well one of the main benefits of playing a game over MS excel is that it has visual elements that provide enjoyment rather than just being a bunch of numbers.
    Oh yeah about that.
    The problem isn't that MCH damage are insanely low, it's that you are not useful to the party compared to BRD/DNC.

    Visuals?
    MCH got a cool shotgun... Only used in dungeons.
    Chainsaw animation is often criticized as going to fast and barely noticeable.
    Automaton Queen is bland and its super punch is a bland.

    MCH got 3 new animations, DRG got 4 if you want to measure "visuals".

    Gameplay?
    Drill, Air Anchor and Buzzsaw are good design. However:
    -MCH still spam 5 times in a row Heatblast where WAR&DRK got their spam phase reduced to 3.
    -ShB Automaton Queen was press and forget. EW Automaton Queen is press and forget.
    -EW Automaton Queen is now even worse because of its AI limitation. In short: It's not fun but even more frustrating to deal with.
    -Wildfire is press and forget (You just chain with an Hypercharge like the many Hypercharge you had before)
    -Flamethrower is still worth an emote, juste like Anatman and Oblation.

    You're crying about a red tether?
    Be thankful your job is fun to play and is useful to the party.
    (4)

  8. #8
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Adils View Post
    Well one of the main benefits of playing a game over MS excel is that it has visual elements that provide enjoyment rather than just being a bunch of numbers.
    Thats all well and good but the loss of a single tether visual doesn't degrade dragoons visual animations to the level of MS excel nor is it comparable to the mechanical and dps issues faced by MCH. Comes off a bit mocking to tell a group of players that literally got thrown table scraps that at least they didnt lose a tether animation.
    (1)
    Last edited by SDaemon; 01-26-2022 at 01:33 PM.

  9. #9
    Player
    Adils's Avatar
    Join Date
    Nov 2020
    Posts
    7
    Character
    Adils Haragin
    World
    Lich
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by SDaemon View Post
    Thats all well and good but the loss of a single tether visual doesn't degrade dragoons visual animations to the level of MS excel nor is it comparable to the mechanical and dps issues faces by MCH. Comes off a bit mocking to tell a group of players that literally got thrown table scraps that at least they didnt lose a tether animation.
    Yes, atleast they didn't lose something that they enjoy for no reason. I don't think the game would be destroyed by increasing the range with the animation intact.
    (0)

  10. #10
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Adils View Post
    Yes, atleast they didn't lose something that they enjoy for no reason. I don't think the game would be destroyed by increasing the range with the animation intact.
    Perhaps there were issues with the collisions, maybe the new range just made it bug out and they couldn't get it resolved in time. Who can say for sure to what reason but I can say for certain they didn't just yank the visual for no reason. Just saying, your going to get far less sympathy for the thether visual compared to the problems faced by mechanists.
    (2)
    Last edited by SDaemon; 01-26-2022 at 09:45 AM.

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