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  1. #1
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90

    Exiting an instance while party members are fainted will remain in instance.

    Party members that die within an instance (example: Always Bet on Black [BLM AF Body]) remain locked in the instance if another party member leaves the instance.

    Only way to get around this seems to log out and log back into the game.
    (0)

  2. #2
    Moderator Verytus's Avatar
    Join Date
    Apr 2012
    Posts
    123
    Thank you very much for posting about players being unable to exit instances after dying if another party member leaves before they are resurrected. In order to best assist you with this issue we will be needing some additional information. While some of this information may seem irrelevant, it is best to have as much information as possible in these cases. Once this is filled out we will submit this for review for you.


    ISP:
    Type of Internet Connection:
    Internet Connection Speed:
    Date & Time:
    Frequency:
    Character Name:
    Race:
    World:
    Class/Skill Rank:
    Area and Coordinates:
    Party or Solo:
    NPC Name:
    Monster Name:
    In-Game Time:
    Steps:
    1.
    2.
    3.
    <*Add more steps if necessary.>
    (0)

  3. #3
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    ISP: Comcast Cable Internet
    Type of Internet Connection: Cable
    Internet Connection Speed: 2mbps~3mbps download
    Date & Time: 2:45pm May 13, 2012
    Frequency: 2 times
    Character Name: Kerwin Nindon
    Race: Elezan
    World: Masamune
    Class/Skill Rank: Paladin 50/White Mage 50
    Area and Coordinates: Nald's Reflection (X:37 Y:36)
    Party or Solo: Party of 8
    NPC Name: Barbatos & Lanterns
    Monster Name: Barbatos & Lanterns
    In-Game Time: Roughly 15:00 or so.
    Steps:
    1. Party Dies.
    2. Tank runs out of instance.
    3. Fainted party members remain in instance, forced to d/c or return to homepoint.
    <*Add more steps if necessary.>
    (0)
    Last edited by Kerwin; 05-14-2012 at 05:50 AM.

  4. #4
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Extra Notes:

    The only people that need to log out in order to kill the instance are those with the quest active.

    Example:

    Party Members: A, B, C, D, E, F, G, and H.
    Only A and B have the quest flagged.

    1) Instance starts to go downhill, someone gives the order to flee the battle.
    2) Party members B, C, D, and E manage to escape.
    3) Party members A, F, G, and H are dead within the instance.
    4) The only person that needs to log out in order to kill the instance is A, since he's the only one with the quest flagged.

    The bug only happens sometimes, so I think it has to do with whether or not the last person to die/leave had the quest flagged or not, but I haven't figure that part out.
    (0)

  5. #5
    Moderator Skirata's Avatar
    Join Date
    Aug 2011
    Posts
    252
    Greetings Kerwin,

    Thank you for responding so quickly with the information that Verytus had requested. I have made sure to submit all of your information to the development team, and they will thoroughly investigate this matter, based on your report. Unfortunately, I cannot guarantee that a direct response will be posted on this thread, but I do recommend checking Here or Here for any details regarding the development team's investigation. Thanks again for your report!
    (0)