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  1. #1
    Player
    EzekielBook's Avatar
    Join Date
    Sep 2021
    Posts
    56
    Character
    Ezekiel Book
    World
    Siren
    Main Class
    Paladin Lv 72

    Tanking question

    So, I was in a Duty (Ala Mhigo) and was told to "stop spinning the boss". I suppose that's a reasonable request, but I died early on, and didn't trust the healer, so what was "spinning" to whomever made the request, was just "not standing in the bad stuff" to me.

    Was I being unreasonable? How much should I be trusting the healer?

    Also, who has time to type anything during a fight? I mean, sure, maybe some DPS, but as a tank, I've got a lot of stuff going on, and those cooldowns aren't as slow as they feel against a boss.
    (0)

  2. #2
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    It's entirely reasonable to move out of the AoE markers, even if you trust the healer, you don't want to take unnecessary damage as that means you'll need less healing, but try to move back to where you were before asap, that's usually what DPS will anticipate.
    You can move as soon as the marker disappears, so reposition and you will usually be back in the front by the time the boss has finished using it's attack, and so it shouldn't, in most cases, turn at all.
    (8)

  3. #3
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Spinning the boss effects the melee potency positional, if you're dying from a Healer slacking on their job, that's not really your problem, and spinning the boss won't help to that measure, or you're doing the AI exploit. At the time it could be you, I can't really say much without evidence.
    (2)
    Gae Bolg Animus 18/04/2014

  4. #4
    Player
    Saimeren's Avatar
    Join Date
    Sep 2021
    Posts
    234
    Character
    Saimeren Stons
    World
    Brynhildr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Undeadfire View Post
    if you're dying from a Healer slacking on their job, that's not really your problem
    That can be a very elitist way to look at the situation. Maybe the healer is new to the game, maybe they're new to healing or new to their job. Maybe they just rearranged their keybinds and are just getting used to them.

    Saying "not my problem" isn't going to help matters. Maybe instead of encouraging the "you suck, I'm great" mentality, you should encourage him to talk to his healer and figure out why the healer is struggling and figure out a work around together.

    And don't give me the "if you can't handle wall to wall then you shouldn't be there" schtick. Slowing down to accommodate another party member isn't going to kill you. Most runs take between 15 - 25 mins depending on the dungeon and comfort level of the group. You signed up for this. If your run takes 20 mins instead of 15 it's really not the end of the world.

    OP isn't positioning himself back in front of the boss after a mechanic; which likely means he's not very practiced himself. It might not all be the healers fault.
    (1)
    Adorable creatures with unacceptable features!

  5. #5
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Saimeren View Post
    That can be a very elitist way to look at the situation.
    Is it though? If you're still learning how to play the game by 70-80+ after starting new at Level 1, then expect questions who are you learning from, specially the mentors 99% of them have no clue about. If you're new buying a level skip, expect hostility from players.

    It feels very much stop enabling incompetence, like a Sage doing Heals only when their whole tool kit is based on doing DPS for heals, or at level 90 and Whms/Asts still spamming Cure 1-2 running out of MP too quickly, or a Sch spamming Physicks. The whole high level dungeon design is wall pull the mobs, tanks/healers have an abundance of tool kits, if players refuse to learn their job, refuse to DPS on Healer, then stop enabling their ridiculous behaviour, it's exactly the problem why content keeps getting easier, it's asinine.
    (3)
    Gae Bolg Animus 18/04/2014

  6. #6
    Player
    Saimeren's Avatar
    Join Date
    Sep 2021
    Posts
    234
    Character
    Saimeren Stons
    World
    Brynhildr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Undeadfire View Post
    Is it though? If you're still learning how to play the game by 70-80+ after starting new at Level 1, then expect questions who are you learning from, specially the mentors 99% of them have no clue about. If you're new buying a level skip, expect hostility from players.
    If I level a Dragoon from 1-70 and then pick up Sage, am I supposed to know how to heal effectively right away?

    This isn't a player problem, it's a game design problem. It allows players to pick up new roles and jobs at a higher level without having to go through the learning experience to get there.

    This isn't necessarily a "get good" situation.

    Also, the exact same thing could be said about our OP here. He's asking about basic tanking 101 questions after doing a L70+ dungeon.

    You're right about having a responsibility to learn the jobs and roles, but you really shouldn't be jumping to conclusions about a player's experience just because they're on a higher level character.

    Edit: A work around for this in the future could be to have a system in place that prevents you from unlocking a new job unless you already have another job of the same role at the unlock level requirement. (Ie. Must have a healer at L70 to unlock Sage)
    (2)
    Last edited by Saimeren; 01-29-2022 at 01:43 AM.
    Adorable creatures with unacceptable features!

  7. #7
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    466
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Saimeren View Post
    If I level a Dragoon from 1-70 and then pick up Sage, am I supposed to know how to heal effectively right away?

    This isn't a player problem, it's a game design problem. It allows players to pick up new roles and jobs at a higher level without having to go through the learning experience to get there.
    If you're going straight into group content, yes.

    Also, you don't need firsthand experience if people stopped staring at their hotbars they could learn a thing or two from looking at others, but that's wishful thinking I suppose.
    (2)

  8. #8
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Saimeren View Post
    Edit: A work around for this in the future could be to have a system in place that prevents you from unlocking a new job unless you already have another job of the same role at the unlock level requirement. (Ie. Must have a healer at L70 to unlock Sage)
    That's honestly the best solution. SE has made exp gains 1.5x faster after EW patch and can reduce the issue.

    FFXI solution was make every new job start level 1, if you're playing the motive doing "what you want", the game would punish including the players.

    My solution learning a new Healer, do dungeons with trusts.

    DPS? Dummy

    Tank? Trusts/Dummy.
    (1)
    Gae Bolg Animus 18/04/2014

  9. #9
    Player
    Insertusernamehere's Avatar
    Join Date
    Jul 2019
    Posts
    189
    Character
    Misha Fiertze
    World
    Zodiark
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Saimeren View Post
    Edit: A work around for this in the future could be to have a system in place that prevents you from unlocking a new job unless you already have another job of the same role at the unlock level requirement. (Ie. Must have a healer at L70 to unlock Sage)
    It is a bad solution IMO. Let's say you want to play GNB you have to level WAR or PLD which outside of your liking.. but you are forced to play with it.. It will drastically reduce player enjoyment.

    Current dungeons easy and forgiving enough to figure out what to do as tank or healer.. easy to learn from your mistakes, most players in game patient and friendly if you tell them you are new at your job or dungeon.. all you have to do test a few skills on dummy and read skill tooltips, arrange your hot bar accordingly for your priority and adjust hotbar in dungeon.

    Edit: +1 Undeadfire's suggestion, trust dungeons easiest way to figure out.
    (0)
    Last edited by Insertusernamehere; 01-29-2022 at 11:09 PM.

  10. #10
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Just move back to your previous spot after you move out of the aoe so the positional people will be happy, most reasonable people will see that you're trying to avoid damage especially if the healer is underperforming
    (4)

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