Results -9 to 0 of 10

Threaded View

  1. #1
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100

    Some DRK rework hopium

    I posted a while back but it got swallowed, I've had some time to think about what else I think would be potentially good or fun. Much of this may seem similar or familiar if you read my old post.

    I tried thinking of ways to make the Blood Gauge more involved with DRK's kit than just a washed Beast Gauge, that being:

    -You get Blood Gauge sooner, more on that later

    - Move Abyssal Drain to the Blood Gauge and is an upgrade to Quietus

    -Quietus gets a passive 200mp generation upon use

    - Abyssal Drain would remain the same as it is now just without the cooldown and cost gauge

    - As Bloodspiller stands I find it underwhelming, especially considering it is not much stronger than edge of darkness/shadow. I would say to upgrade Bloodspiller, it passively gives 200MP and a 100 Potency heal upon use. Adjust damage potency if needed for balance.

    Both would cost 50 gauge, but we would need to build it easier than just Blood Weapon I think, so for that we would bring back Blood Price.
    - It would function the same as it did before, but we can put it on ourselves or another party member. Also instead of it generating MP it would give us 5 Blackblood for each time we, or the party member we passed it to, get hit.

    Living Dead: I honestly couldnt come up with a better idea than just remove the death penalty, but maybe with the sustain I spitballed above, it would actually be survivable and not outright garbage.

    Delirium: Old DeliriumReplaces Souleater but keeps the same effect as Souleater. Souleater by name and animation get removed.
    (0)
    Last edited by Zairava; 02-01-2022 at 10:43 PM.

Tags for this Thread