It is also fact that the opposite is true.
Some MMOs did balance their PvP arround 1vs1 Combat, as well as small and even extremely large sized PvP Content in mind and successfully managed to pull it off ( Rappelz Online had, for example, during its Prime in Epic 3 - 5 active Guild Alliance vs Guild Alliance Battles which could be arround 200 People fighting for a Dungeon, as well as properly working Duels.). I am not saying here that FFXIV should copy this, this is just a point of reference.
Melee and Ranged Dps Classes can have a fair Matchup if they are designed properly.
Saying just "it has always been like that so it should stay that way" only shows how little you care about PvP. And guess what? Current PvP System is a failure. There is only a fraction within a fraction that still plays this atrocity of a Gamemode for the sake of PvP, not for any EXP reasons.

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